Crystalline swarm: Difference between revisions
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Launches a crystalline swarm, which operates in several modes: | Launches a crystalline swarm, which operates in several modes: | ||
*'''Defence mode''' [[File:Crystalline swarm1.png|50px|link=]] | *'''Defence mode''' [[File:Crystalline swarm1.png|50px|link=]] | ||
:Hull and shield resistances increase by '''100''' pts. The swarm autonomously attacks enemies in ''' | :Hull and shield resistances increase by '''100''' pts. The swarm autonomously attacks enemies in '''1500''' m. range | ||
*'''Protection mode''' [[File:Crystalline swarm-protection.png|50px|link=]] | *'''Protection mode''' [[File:Crystalline swarm-protection.png|50px|link=]] | ||
:Hull and shield resistances increase by '''25''' pts. The swarm forms a shield with '''300''' resistance pts. that protects the ship against damage. Increases maneuverability by '''40'''%. | :Hull and shield resistances increase by '''25''' pts. The swarm forms a shield with '''300''' resistance pts. that protects the ship against damage. Increases maneuverability by '''40'''%. | ||
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==Characteristics== | ==Characteristics== | ||
{| class="wikitable" width="35%" align="center" | |||
!rowspan="2" width="20%"|Parameters | |||
!colspan="2" |Ranks | |||
|-align="center" | |||
!9-12 | |||
!13-15 | |||
|- | |||
|-align="center" | |||
|DPS (kinetic) | |||
|colspan="2"| 5000 dmg./s. | |||
|- | |||
|-align="center" | |||
|Target effect time | |||
|colspan="2"| 6 s. | |||
|- | |||
|-align="center" | |||
|Preparation time | |||
|colspan="2"| 5 s. | |||
|- | |||
|-align="center" | |||
|Flight speed | |||
|colspan="2"| 500 m/s | |||
|- | |||
|-align="center" | |||
|Swarm durability | |||
|colspan="2"| 22000 pts. | |||
|- | |||
|-align="center" | |||
|Swarm repair speed | |||
|colspan="2"| 325 pts./s. | |||
|- | |||
|-align="center" | |||
|Turret: damage (thermal) | |||
|colspan="2"| 4860 dmg. | |||
|- | |||
|-align="center" | |||
|Turret: rate of fire | |||
|colspan="2"| 15 rounds/min | |||
|- | |||
|-align="center" | |||
|Turret: projectile speed | |||
|colspan="2"| 2600 m/s | |||
|- | |||
|-align="center" | |||
|Turret: projectile turn speed | |||
|colspan="2"| 12 deg/s | |||
|- | |||
|-align="center" | |||
|Turret: weapon range | |||
|colspan="2"| 4500 m. | |||
|- | |||
|-align="center" | |||
|Module durability | |||
| 6500 pts. | |||
| 9100 pts. | |||
|- | |||
|-align="center" | |||
|Recovery time on destruction | |||
| 50 s. | |||
| 45.5 s. | |||
|- | |||
|-align="center" | |||
|Damage on destruction | |||
| 5000 dmg. | |||
| 4640 dmg. | |||
|- | |||
|-align="center" | |||
|Energy consumption | |||
|colspan="2"| 120 en. | |||
|- | |||
|-align="center" | |||
|Recharge | |||
|colspan="2"| 0.5 s. | |||
|- | |||
|} | |||
==Cost== | |||
:The special module is available immediately after building a ship. | |||
==Gallery== | ==Gallery== |
Latest revision as of 11:37, 3 January 2024
Type: Special module
For ship: Ze'Ta
Description
Launches a crystalline swarm, which operates in several modes:
- Defence mode
- Hull and shield resistances increase by 100 pts. The swarm autonomously attacks enemies in 1500 m. range
- Protection mode
- Hull and shield resistances increase by 25 pts. The swarm forms a shield with 300 resistance pts. that protects the ship against damage. Increases maneuverability by 40%.
- Turret mode
- The swarm forms a turret that attacks the target you lock. Increases speed by 10% and the shield and hull resistance to all damage by 10 pts.
When the swarm is destroyed , the ship's damage resistance increases by 10 pts.
Characteristics
Parameters | Ranks | |
---|---|---|
9-12 | 13-15 | |
DPS (kinetic) | 5000 dmg./s. | |
Target effect time | 6 s. | |
Preparation time | 5 s. | |
Flight speed | 500 m/s | |
Swarm durability | 22000 pts. | |
Swarm repair speed | 325 pts./s. | |
Turret: damage (thermal) | 4860 dmg. | |
Turret: rate of fire | 15 rounds/min | |
Turret: projectile speed | 2600 m/s | |
Turret: projectile turn speed | 12 deg/s | |
Turret: weapon range | 4500 m. | |
Module durability | 6500 pts. | 9100 pts. |
Recovery time on destruction | 50 s. | 45.5 s. |
Damage on destruction | 5000 dmg. | 4640 dmg. |
Energy consumption | 120 en. | |
Recharge | 0.5 s. |
Cost
- The special module is available immediately after building a ship.
Gallery