Universal repair module: Difference between revisions
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(Created page with "__NOTOC__ Universal repair module|100px|left '''Type:''' Active combat module. '''Group:''' Guard modules. '''For ranks:''' 13-17. '''For ship:''' Shrike {{Guard}} ==Description== :Restores shield and hull of the player's ship over '''10''' sec. ==Characteristics== {| class="wikitable" width="50%" align="center" !rowspan="2" width="20%"|Parameters !colspan="4" |Universal repair module 17 |-align="center" |{{Mk.1}} |{{M...") |
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|Cost | |Cost | ||
| | | [[Workshop#Guard|Manufacturing]] | ||
| 1228500{{CR}} | | 1228500{{CR}} | ||
| 2457000{{CR}} | | 2457000{{CR}} |
Latest revision as of 13:17, 13 September 2024
Type: Active combat module.
Group: Guard modules.
For ranks: 13-17.
For ship: Shrike
Description
- Restores shield and hull of the player's ship over 10 sec.
Characteristics
Parameters | Universal repair module 17 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Shield and hull regeneration | 11550 pts. | +550 pts. | +550 pts. | +550 pts. |
Energy consumption per sec. | 410 en./s. | -10 en./s. | -10 en./s. | -10 en./s. |
Recharge | 50 s. | -3 s. | -4 s. | -3 s. |
Cost | Manufacturing | 1228500 | 2457000 | 5733000 |