Artillery beam disintegrator: Difference between revisions
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(Created page with "__NOTOC__ Artillery beam disintegrator|100px|left '''Type:''' Special module '''For ship:''' Gungnir {{Long Range}} ==Descri...") |
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==Description== | ==Description== | ||
:The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees. | :The ship lands down on the surface, the distance to which should be no more than '''350''' m. The landing angle - no more than '''45''' degrees. | ||
:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately. | |||
:Landing increases hull resistance to all types of damage by '''45''' pts. | :Landing increases hull resistance to all types of damage by '''45''' pts. | ||
:After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''15000''' pts. to destroyers. | :After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: '''1500''' pts. to frigates and '''15000''' pts. to destroyers. |
Revision as of 15:12, 20 May 2020
Type: Special module
For ship: Gungnir
Description
- The ship lands down on the surface, the distance to which should be no more than 350 m. The landing angle - no more than 45 degrees.
- If the module is activated far from the surface, landing waiting mode is activated: when the ship is near surface, it will land immediately.
- Landing increases hull resistance to all types of damage by 45 pts.
- After landing a high-precision beam disintegrator is activated, each shot of which, in addition to the main shot, deals additional thermal damage: 1500 pts. to frigates and 15000 pts. to destroyers.
- Damage depends on the level of the main weapon installed on the ship.
- Take-off makes you invulnerable for 1,5 s.
Characteristics
- Damage (thermal): 4500 dmg.
- Firing range (max.): 12000 m.
- Energy consumption: 150 en.
- Recharge: 10 s.