Reserve generator: Difference between revisions
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{| class="wikitable" width="50%" align="center" | {| class="wikitable" width="50%" align="center" | ||
!rowspan="2" width="25%"|Parameters | !rowspan="2" width="25%"|Parameters | ||
!colspan=" | !colspan="5" |Reserve generator 13 | ||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
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|{{Mk.3}} | |{{Mk.3}} | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |||
|-align="center" | |-align="center" | ||
|Energy regeneration | |Energy regeneration | ||
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| +144 en. | | +144 en. | ||
| +168 en. | | +168 en. | ||
| +96 en. | |||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
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|285000{{CR}} | |285000{{CR}} | ||
|665000{{CR}} | |665000{{CR}} | ||
|[[Workshop#Capacitor|Manufacturing]] | |||
|- | |- | ||
|} | |} |
Latest revision as of 12:15, 16 June 2023
Type: Ship modifier.
Group: Capacitor modifiers.
For ranks: 9-13.
For ship: Dart
Description
- When energy reserves fall below 20%, regenerates additional energy in 3 s.
- Activates not more than once in 45 s.
- You can place only one modifier.
Characteristics
Parameters | Reserve generator 13 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
Energy regeneration | 480 en. | +144 en. | +144 en. | +168 en. | +96 en. |
Cost | Can be picked up from destroyed enemies in the zone Processing rig | 142500 | 285000 | 665000 | Manufacturing |