Emergency landing: Difference between revisions
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(Balance (1.7.1)) |
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:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately. | :If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately. | ||
:For the duration of the module, the shield is activated with the strength of '''30000''' pts., the damage, range and projectile speed of the main weapon is increased by '''30%'''. Additionally heals main shield by '''5000''' pts./sec. | :For the duration of the module, the shield is activated with the strength of '''30000''' pts., the damage, range and projectile speed of the main weapon is increased by '''30%'''. Additionally heals main shield by '''5000''' pts./sec. | ||
:Takeoff recovers ''' | :Takeoff recovers '''5000''' hull pts. for '''4''' s. and gives invulnerability for '''1,5''' s. | ||
==Characteristics== | ==Characteristics== |
Revision as of 15:06, 9 July 2020
Type: Special module
For ship: Pilgrim
Description
- On 23 s. the ship lands down on the surface, the distance to which should be no more than 500 m. The landing angle should be no more than 45 degrees.
- If the module is activated far from the surface, landing waiting mode is activated: when the ship is near surface, it will land immediately.
- For the duration of the module, the shield is activated with the strength of 30000 pts., the damage, range and projectile speed of the main weapon is increased by 30%. Additionally heals main shield by 5000 pts./sec.
- Takeoff recovers 5000 hull pts. for 4 s. and gives invulnerability for 1,5 s.
Characteristics
- Energy consumption: 150 en.
- Recharge: 18 s.