Emergency landing: Difference between revisions
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(Balance (1.8.1)) |
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:On '''23''' s. the ship lands down on the surface, the distance to which should be no more than '''500''' m. The landing angle should be no more than '''45''' degrees. | :On '''23''' s. the ship lands down on the surface, the distance to which should be no more than '''500''' m. The landing angle should be no more than '''45''' degrees. | ||
:If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately. | :If the module is activated far from the surface, landing waiting mode [[File:Landing waiting.png|50px|link=]] is activated: when the ship is near surface, it will land immediately. | ||
:For the duration of the module, the shield is activated with the strength of '''30000''' pts., the damage, range and projectile speed of the main weapon is increased by '''30%'''. Additionally heals main shield by ''' | :For the duration of the module, the shield is activated with the strength of '''30000''' pts., the damage, range and projectile speed of the main weapon is increased by '''30%'''. Additionally heals main shield by '''2500''' pts./sec. | ||
:When the shield durability or active time expires, the ship takes off. Takeoff recovers ''' | :When the shield durability or active time expires, the ship takes off. Takeoff recovers '''2500''' hull pts. for '''4''' s. and gives invulnerability for '''1,5''' s. | ||
==Characteristics== | ==Characteristics== |
Revision as of 14:12, 11 February 2021
Type: Special module
For ship: Pilgrim
Description
- On 23 s. the ship lands down on the surface, the distance to which should be no more than 500 m. The landing angle should be no more than 45 degrees.
- If the module is activated far from the surface, landing waiting mode is activated: when the ship is near surface, it will land immediately.
- For the duration of the module, the shield is activated with the strength of 30000 pts., the damage, range and projectile speed of the main weapon is increased by 30%. Additionally heals main shield by 2500 pts./sec.
- When the shield durability or active time expires, the ship takes off. Takeoff recovers 2500 hull pts. for 4 s. and gives invulnerability for 1,5 s.
Characteristics
- Energy consumption: 150 en.
- Recharge: 18 s.