Crystalline swarm: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance 1.11.1)
(Balance 1.11.12)
Line 15: Line 15:
Launches a crystalline swarm, which operates in several modes:
Launches a crystalline swarm, which operates in several modes:
*'''Defence mode''' [[File:Crystalline swarm1.png|50px|link=]]
*'''Defence mode''' [[File:Crystalline swarm1.png|50px|link=]]
:Hull and shield resistances increase by '''100''' pts. The swarm autonomously attacks enemies in '''1000''' m. range
:Hull and shield resistances increase by '''100''' pts. The swarm autonomously attacks enemies in '''1500''' m. range
*'''Protection mode''' [[File:Crystalline swarm-protection.png|50px|link=]]
*'''Protection mode''' [[File:Crystalline swarm-protection.png|50px|link=]]
:Hull and shield resistances increase by '''25''' pts. The swarm forms a shield with '''300''' resistance pts. that protects the ship against damage. Increases maneuverability by '''40'''%.
:Hull and shield resistances increase by '''25''' pts. The swarm forms a shield with '''300''' resistance pts. that protects the ship against damage. Increases maneuverability by '''40'''%.

Revision as of 15:31, 9 November 2023

Appearance of the ship with special module Crystalline swarm
Ze'Ta with Crystalline swarm
Crystalline swarm
Crystalline swarm

Type: Special module

For ship: Ze'Ta



Description

Launches a crystalline swarm, which operates in several modes:

  • Defence mode
Hull and shield resistances increase by 100 pts. The swarm autonomously attacks enemies in 1500 m. range
  • Protection mode
Hull and shield resistances increase by 25 pts. The swarm forms a shield with 300 resistance pts. that protects the ship against damage. Increases maneuverability by 40%.
  • Turret mode
The swarm forms a turret that attacks the target you lock. Increases speed by 10% and the shield and hull resistance to all damage by 10 pts.

When the swarm is destroyed , the ship's damage resistance increases by 10 pts.

Characteristics

  • DPS (kinetic): 5000 dmg./s.
  • Target effect time: 6 s.
  • Preparation time: 5 s.
  • Flight speed: 500 m/s
  • Swarm durability: 22000 pts.
  • Swarm repair speed: 325 pts./s.
  • Energy consumption: 120 en.
  • Recharge: 0.5 s.
  • Turret: damage (thermal): 4860 dmg.
  • Turret: rate of fire: 15 rounds/min
  • Turret: projectile speed: 2600 m/s
  • Turret: weapon range: 4500 m.
  • Turret: projectile turn speed: 12 deg./s.

Gallery

Swarm in defence mode

Swarm in protection mode

Swarm in turret mode


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions