Steel Harpy: Difference between revisions

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{{Ship
{{Ship
|name=Steel Harpy
<!-- Main block -->
|description='' The "Steel Harpy" Project has significant differences from the prototype. These days, the Wardens' neophytes undergo training on these frigates. ''
|ShipName = Steel Harpy
 
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
The Steel Harpy is a Tier 2 [[Wardens]] frigate available to the Empire faction. It is unlocked at Rank 5 and grants a +65% reward bonus.
|shipClass_text = Frigate
 
|shipClass_link = Frigate
|class=Frigates
|tier = 2
|role=Long Range
|rank = 5
|tech=2
|shipRole_text = Long Range
|faction=Empire
|shipRole_link = Long Range
|mod1=y
|shipRole_image = role_sniper.png
|mod2=y
|raceName = EMPIRE
|mod3=n
|race_link = EMPIRE
|missile1type=large
|raceNameLink = EMPIRE
|missile1num=2
|raceImage = empire.png
|missile2type=none
|specialAbility_text = Disintegrator
|missile2num=-
|specialAbility_link = Disintegrator
|missile3type=none
|specialAbility_icon = disintegrator.png
|missile3num=-
|price = 720000
|hullmod=n
|currency = CR
|shieldmod=n
<!-- Image block -->
|capacitormod=y
|shipImage_Animation = R1LT1F2.gif
|compmod=n
|shipImage_FrontView = R1LT1F2_2.png
|enginemod=n
|shipImage_SideView = R1LT1F2_3.png
|active1=y
|shipImage_UpView = R1LT1F2_1.png
|active2=y
<!-- Module's slots -->
|active3=y
|module_active_count = 3
|active4=n
|module_engine_count = 1
|passive1=y
|module_hull_count = 1
|passive2=n
|module_shield_count = 0
|passive3=n
|module_capacitor_count = 0
|passive4=n
|module_cpu_count = 1
|features=
<!-- Stock fit -->
* Energy consumption of long range modules reduced by 20%
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|50px]]
* Main weapon damage increased by 10%
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]]
|shieldkinetic=30
|stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]]
|shieldthermal=0
|stock_ACTIVE_01 = [[File:SniperOverload_Icon.png|link=Weapon Overcharge|50px]]
|shieldem=-30
|stock_ACTIVE_02 = [[File:Camouflage_Icon.png|link=EM Scattering Field|50px]]
|hullkinetic=-15
|stock_ACTIVE_03 = [[File:RepairDronesLarge_Icon.png|link=Repair Kit L|50px]]
|hullthermal=15
|stock_CPU_MOD_01 = [[File:ScoutScanner_Icon.png|link=Enhanced Scanner|50px]]
|hullem=45
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]]
|energy=700
|stock_ARMOR_MOD_01 = [[File:HeavyArmor_Icon.png|link=Armor-Plated Hull|50px]]
|energyregen=136
<!-- Technical specifications block -->
|hull=8825
|module_active_count = 3
|shield=3395
|module_engine_count = 1
|shieldregen=82
|module_hull_count = 1
|lockrange=2500
|module_shield_count = 0
|lockspeed=2.5
|module_capacitor_count = 0
|forwardspeed=139
|module_cpu_count = 1
|reversespeed=40
<!-- Damage resist subblock -->
|strafespeed=49
|hull_resist_thermal = 15
|acceleration=6.6
|hull_resist_kinetic = <nowiki>-</nowiki>15
|afterburnerspeed=208
|hull_resist_emp = 45
|afterburnerenergyuse=151
|shield_resist_thermal = 0
|pitchspeed=30
|shield_resist_kinetic = 30
|rollspeed=36
|shield_resist_emp = <nowiki>-</nowiki>30
|maxsynergy=6
|hull_resist_thermal_calc = 15
|maxenergy=
|hull_resist_kinetic_calc = -15
|maxenergyregen=
|hull_resist_emp_calc = 45
|maxhull=
|shield_resist_thermal_calc = 0
|maxshield=
|shield_resist_kinetic_calc = 30
|maxshieldregen=
|shield_resist_emp_calc = -30
|maxlockrange=
<!-- Synergy = 1 -->
|maxforwardspeed=
|synLevel_syn1 = 1
|maxreversespeed=
|max_speed_syn1 = 170
|maxstrafespeed=
|max_speed_boost_syn1 = 204
|maxacceleration=
|acceleration_syn1 = 55
|maxafterburnerspeed=
|acceleration_boost_syn1 = 110
|maxafterburnerenergyuse=
|boost_energy_cost_syn1 = 182
|maxpitchspeed=
|boost_energy_min_syn1 = 130
|maxrollspeed=
|strafe_speed_x_syn1 = 62
|strafe_speed_y_syn1 = 62
|rot_speed_x_syn1 = 30
|rot_speed_y_syn1 = 30
|rot_speed_z_syn1 = 36
|energy_max_syn1 = 700
|energy_regen_syn1 = 149.3
|hull_max_syn1 = 8585
|shield_max_syn1 = 3915
|shield_regen_syn1 = 92
|vision_radius_syn1 = 2000
|lock_time_syn1 = 2
<!-- Synergy = 2 -->
|synLevel_syn2 = 2
|max_speed_syn2 = 170
|max_speed_boost_syn2 = 204
|acceleration_syn2 = 55
|acceleration_boost_syn2 = 110
|boost_energy_cost_syn2 = 182
|boost_energy_min_syn2 = 130
|strafe_speed_x_syn2 = 62
|strafe_speed_y_syn2 = 62
|rot_speed_x_syn2 = 30
|rot_speed_y_syn2 = 30
|rot_speed_z_syn2 = 36
|energy_max_syn2 = 700
|energy_regen_syn2 = 149.3
|hull_max_syn2 = 9358
|shield_max_syn2 = 4268
|shield_regen_syn2 = 92
|vision_radius_syn2 = 2000
|lock_time_syn2 = 2
<!-- Synergy = 3 -->
|synLevel_syn3 = 3
|max_speed_syn3 = 171
|max_speed_boost_syn3 = 205
|acceleration_syn3 = 57
|acceleration_boost_syn3 = 113
|boost_energy_cost_syn3 = 182
|boost_energy_min_syn3 = 130
|strafe_speed_x_syn3 = 62
|strafe_speed_y_syn3 = 62
|rot_speed_x_syn3 = 30
|rot_speed_y_syn3 = 30
|rot_speed_z_syn3 = 36
|energy_max_syn3 = 700
|energy_regen_syn3 = 149.3
|hull_max_syn3 = 9702
|shield_max_syn3 = 4424
|shield_regen_syn3 = 92
|vision_radius_syn3 = 2200
|lock_time_syn3 = 2
<!-- Synergy = 4 -->
|synLevel_syn4 = 4
|max_speed_syn4 = 171
|max_speed_boost_syn4 = 205
|acceleration_syn4 = 57
|acceleration_boost_syn4 = 113
|boost_energy_cost_syn4 = 182
|boost_energy_min_syn4 = 130
|strafe_speed_x_syn4 = 62
|strafe_speed_y_syn4 = 62
|rot_speed_x_syn4 = 30
|rot_speed_y_syn4 = 30
|rot_speed_z_syn4 = 36
|energy_max_syn4 = 721
|energy_regen_syn4 = 153.8
|hull_max_syn4 = 9702
|shield_max_syn4 = 4424
|shield_regen_syn4 = 92
|vision_radius_syn4 = 2200
|lock_time_syn4 = 2
<!-- Synergy = 5 -->
|synLevel_syn5 = 5
|max_speed_syn5 = 171
|max_speed_boost_syn5 = 205
|acceleration_syn5 = 57
|acceleration_boost_syn5 = 113
|boost_energy_cost_syn5 = 182
|boost_energy_min_syn5 = 130
|strafe_speed_x_syn5 = 62
|strafe_speed_y_syn5 = 62
|rot_speed_x_syn5 = 30
|rot_speed_y_syn5 = 30
|rot_speed_z_syn5 = 36
|energy_max_syn5 = 750
|energy_regen_syn5 = 159.7
|hull_max_syn5 = 9959
|shield_max_syn5 = 4542
|shield_regen_syn5 = 92
|vision_radius_syn5 = 2401
|lock_time_syn5 = 2
<!-- Synergy = 6 -->
|synLevel_syn6 = 6
|max_speed_syn6 = 172
|max_speed_boost_syn6 = 207
|acceleration_syn6 = 58
|acceleration_boost_syn6 = 116
|boost_energy_cost_syn6 = 182
|boost_energy_min_syn6 = 130
|strafe_speed_x_syn6 = 62
|strafe_speed_y_syn6 = 62
|rot_speed_x_syn6 = 30
|rot_speed_y_syn6 = 30
|rot_speed_z_syn6 = 36
|energy_max_syn6 = 770
|energy_regen_syn6 = 164.2
|hull_max_syn6 = 10131
|shield_max_syn6 = 4620
|shield_regen_syn6 = 92
|vision_radius_syn6 = 2401
|lock_time_syn6 = 2
<!-- Synergy = 7 -->
|synLevel_syn7 = 7
|max_speed_syn7 = 173
|max_speed_boost_syn7 = 208
|acceleration_syn7 = 60
|acceleration_boost_syn7 = 119
|boost_energy_cost_syn7 = 182
|boost_energy_min_syn7 = 130
|strafe_speed_x_syn7 = 62
|strafe_speed_y_syn7 = 62
|rot_speed_x_syn7 = 30
|rot_speed_y_syn7 = 30
|rot_speed_z_syn7 = 36
|energy_max_syn7 = 770
|energy_regen_syn7 = 164.2
|hull_max_syn7 = 10302
|shield_max_syn7 = 4659
|shield_regen_syn7 = 92
|vision_radius_syn7 = 2600
|lock_time_syn7 = 2
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|max_speed_syn8 = 175
|max_speed_boost_syn8 = 209
|acceleration_syn8 = 61
|acceleration_boost_syn8 = 122
|boost_energy_cost_syn8 = 182
|boost_energy_min_syn8 = 130
|strafe_speed_x_syn8 = 62
|strafe_speed_y_syn8 = 62
|rot_speed_x_syn8 = 30
|rot_speed_y_syn8 = 30
|rot_speed_z_syn8 = 36
|energy_max_syn8 = 770
|energy_regen_syn8 = 164.2
|hull_max_syn8 = 10302
|shield_max_syn8 = 4659
|shield_regen_syn8 = 92
|vision_radius_syn8 = 2800
|lock_time_syn8 = 2
<!-- Default bonus block -->
|damage_mul = 7%
|damage_mul_synLvl = 0
<!-- Synergy unlocked bonus block -->
|crit_chance_add = 5%
|crit_chance_add_synLvl = 2
|module_logistic_energy_cost_mul = 25%
|module_logistic_energy_cost_mul_synLvl = 4
}}
}}
<!-- The space between the blocks -->
{|border="0" align="center" width="100%"
    | height="5" |
|}
<!-- footnotes -->
<div style=" background-color: #ffffff; -moz-border-radius: 8px; -webkit-border-radius: 8px; border: 1px solid #000000; padding: 10px; font-size: 75%">
=Footnotes=
<references/>
</div>

Revision as of 04:26, 24 August 2016

Steel Harpy
Accumulates 5% free experience

The maximum level of experience — 8

Survivability* 15962
Hull 10302
Shield 4659
Energy 770
Speed 175

Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
Energy consumption of "Long Range modules" reduced by 25%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine


Hull
CPU

Special module


Buying price 720000
Selling price 180000



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 5

Description

These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.

Available equipment

Weapons
Beam Cannon 5 Positron Cannon 7 Coil Mortar 8 Vulcan 6

Missile slot

Active Role Modules

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor
Ship has no capacitor slots

Shield
Ship has no shield slots

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 700 182 149.3 8585 3915 92 2000 2
2 700 182 149.3 9358 4268 92 2000 2
3 700 182 149.3 9702 4424 92 2200 2
4 721 182 153.8 9702 4424 92 2200 2
5 750 182 159.7 9959 4542 92 2401 2
6 770 182 164.2 10131 4620 92 2401 2
7 770 182 164.2 10302 4659 92 2600 2
8 770 182 164.2 10302 4659 92 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 170 204 55 62 30 36
2 170 204 55 62 30 36
3 171 205 57 62 30 36
4 171 205 57 62 30 36
5 171 205 57 62 30 36
6 172 207 58 62 30 36
7 173 208 60 62 30 36
8 175 209 61 62 30 36



Ships
Interceptors Fighters Frigates Destroyers