Weapon Overcharge

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Weapon Overcharge

Type: Active combat module.

Group: Long Range modules.

For ranks: 2-5, 6-8, 8-12, 11-17.

For ship type: Role sniper.png

Description

Increases disintegrator and guided torpedo damage on the next shot within 20 s.
Disables 'Tachyon Charge' and 'Barrier blast'. Cannot be used together with 'Ammunition stabilizer'.

Characteristics

Parameters Weapon Overcharge 5 Weapon Overcharge 8
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Special module damage 18 % +4 % +4 % +2,6 % 18 % +4 % +4 % +2,6 %
Energy consumption 146 en. 166 en.
Recharge 23 s. 22 s.
Cost 12200Currency credits.png 18200Currency credits.png 36500Currency credits.png 85100Currency credits.png 30400Currency credits.png 45600Currency credits.png 91100Currency credits.png 212600Currency credits.png
Parameters Weapon Overcharge 12 Weapon Overcharge 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Special module damage 18 % +4 % +4 % +2,6 % +1,4 % 18 % +4 % +4 % +2,6 % +1,4 %
Energy consumption 187 en. 208 en.
Recharge 21 s. 20 s.
Cost 182300Currency credits.png 364500Currency credits.png 401000Currency credits.png 850500Currency credits.png Manufacturing 364500Currency credits.png 546800Currency credits.png 1093500Currency credits.png 2551500Currency credits.png Manufacturing


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