Dvergr: Difference between revisions
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<!-- Main block --> | <!-- Main block --> | ||
|ShipName = Dvergr | |ShipName = Dvergr | ||
|ShipLOR = | |ShipLOR = Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed. | ||
|shipClass_text = Interceptor | |shipClass_text = Interceptor | ||
|shipClass_link = Interceptor | |shipClass_link = Interceptor | ||
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|shipRole_link = Recon | |shipRole_link = Recon | ||
|shipRole_image = role_scout.png | |shipRole_image = role_scout.png | ||
|raceName = | |raceName = EMPIRE | ||
|race_link = | |race_link = EMPIRE | ||
|raceNameLink = | |raceNameLink = EMPIRE | ||
|raceImage = empire.png | |raceImage = empire.png | ||
|specialAbility_text = | |specialAbility_text = Microwarp engine | ||
|specialAbility_link = | |specialAbility_link = Microwarp engine | ||
|specialAbility_icon = | |specialAbility_icon = microwarp_basic.png | ||
|price = 70000 | |price = 70000 | ||
|currency = CR | |currency = CR | ||
Line 34: | Line 32: | ||
|module_cpu_count = 0 | |module_cpu_count = 0 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link= | |stock_WEAPON_01 = [[File:Plasmagun_Basic_Icon.png|link=Plasma Gun|50px]] | ||
|stock_AMMO_01 = [[ | |stock_AMMO_01 = [[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link= | |stock_MISSILE_01 = [[File:SpaceMissile_AAMu_Icon.png|link=Small missiles|50px]] | ||
|stock_ACTIVE_01 = [[File:SpyDrone_Icon.png |link= | |stock_ACTIVE_01 = [[File:SpyDrone_Icon.png|link=Spy Drones Container|50px]] | ||
|stock_ACTIVE_02 = [[File:InfraredContermeasure_Icon.png|link= | |stock_ACTIVE_02 = [[File:InfraredContermeasure_Icon.png|link=IR Flares|50px]] | ||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = 2 | |module_active_count = 2 | ||
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|rot_speed_z_syn1 = 78 | |rot_speed_z_syn1 = 78 | ||
|energy_max_syn1 = 250 | |energy_max_syn1 = 250 | ||
|energy_regen_syn1 = | |energy_regen_syn1 = 60.6 | ||
|hull_max_syn1 = 3480 | |hull_max_syn1 = 3480 | ||
|shield_max_syn1 = 2110 | |shield_max_syn1 = 2110 | ||
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|rot_speed_z_syn2 = 78 | |rot_speed_z_syn2 = 78 | ||
|energy_max_syn2 = 250 | |energy_max_syn2 = 250 | ||
|energy_regen_syn2 = | |energy_regen_syn2 = 60.6 | ||
|hull_max_syn2 = 3794 | |hull_max_syn2 = 3794 | ||
|shield_max_syn2 = 2300 | |shield_max_syn2 = 2300 | ||
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|rot_speed_z_syn3 = 78 | |rot_speed_z_syn3 = 78 | ||
|energy_max_syn3 = 250 | |energy_max_syn3 = 250 | ||
|energy_regen_syn3 = | |energy_regen_syn3 = 60.6 | ||
|hull_max_syn3 = 3933 | |hull_max_syn3 = 3933 | ||
|shield_max_syn3 = 2385 | |shield_max_syn3 = 2385 | ||
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|rot_speed_z_syn4 = 78 | |rot_speed_z_syn4 = 78 | ||
|energy_max_syn4 = 258 | |energy_max_syn4 = 258 | ||
|energy_regen_syn4 = | |energy_regen_syn4 = 62.4 | ||
|hull_max_syn4 = 3933 | |hull_max_syn4 = 3933 | ||
|shield_max_syn4 = 2385 | |shield_max_syn4 = 2385 | ||
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|rot_speed_z_syn5 = 78 | |rot_speed_z_syn5 = 78 | ||
|energy_max_syn5 = 268 | |energy_max_syn5 = 268 | ||
|energy_regen_syn5 = | |energy_regen_syn5 = 64.9 | ||
|hull_max_syn5 = 4037 | |hull_max_syn5 = 4037 | ||
|shield_max_syn5 = 2448 | |shield_max_syn5 = 2448 |
Revision as of 07:10, 19 July 2016
Survivability* | 6863 |
Hull | 4037 |
Shield | 2448 |
Energy | 268 |
Speed | 322 |
Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Sensor range increased by 100%.
Weapons | |
Active modules | |
Ship modifiers |
Special module |
Buying price | 70000 |
Selling price | 17500 |
* All specifications are shown for the ship with the maximum level of experience (5) without equipment
General information
Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 2
Description
Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.
Available equipment
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||
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