Sawtooth: Difference between revisions

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|boost_energy_cost_per_second_mul = 25%
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|rot_speed_mul = 25%
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Revision as of 02:55, 25 September 2016

Sawtooth
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 10

Survivability* 15905
Hull 5095
Shield 9203
Energy 662
Speed 245

Available from the beginning:
Afterburner energy draw reduced by 20%.
Rotation speed increased by 25%.
Critical damage increased by 20%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Shield
CPU

Special module File:Cloakingdevice basic.png


Buying price 8000



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: JERICHO
Class: Fighter
Role: Tackler
Rank: 11

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

Ship_Race2_M_T4_Pirate_desc_lore_MISSING

Available equipment

Weapons
Ion Emitter 13 Singularity Cannon 11 Singularity Cannon 14 Assault Railgun 12 Assault Railgun 17 / Pirate assault railgun 17 Gauss Cannon 13 Flux Phaser 12 Flux Phaser 17 / Pirate flux phaser 17 Gravi-Beamer 11 Gravi-Beamer 14

Missile slot

Active Role Modules

'Stretto' gun system 13

Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull
Ship has no hull slots

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
10 662 125 128.2 5095 9203 119 3750 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
10 245 294 102 88 90 83

Ship model