Torch Launcher Mk II: Difference between revisions

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'''Torch Launcher Mk II'''
__NOTOC__
[[File:Torch launcher gun.png|'Torch' Launcher Mk II|100px|left]]
 
'''Type:''' Frigate weapon.
 
'''For ship:''' [[Palom Mk II]] {{Guard}}
 
'''For ranks:''' 1-5.
 
'''Munitions:'''
 
[[File:PlasmaUp1_Icon.png|50px|link=Double Deflector]]  [[File:Double Deflector (premium).png|50px|link=Double Deflector (premium)]]
 
==Description==
:Launches a special radioactive charge, dealing damage in '''350''' m. radius.
:Upon hitting the target the charge explodes.
 
==Characteristics==
:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="20%"|Parameters
!colspan="5" |'Torch' Launcher Mk II 5
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|-align="center"
|DPS (EM)
| 204 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +7 dmg./s.
|-align="center"
|Damage (EM)
| 204 dmg.
| +9 dmg.
| +9 dmg.
| +7 dmg.
|-align="center"
|Radiation DPS (EM)
| 3175 dmg./s.
| +125 dmg./s.
| +150 dmg./s.
| +100 dmg./s.
|-align="center"
|Rate of fire
|colspan="4"| 60 rounds/min
|-align="center"
|Critical chance
|colspan="4"| 5%
|-align="center"
|Critical damage bonus
|colspan="4"| 50%
|-align="center"
|Projectile speed
|colspan="4"| 1140  m./s.
|-align="center"
|Firing range (max.)
|colspan="4"| 2800 m.
|-align="center"
|Overheating/cooling
|colspan="4"| 5,5/1,5 s.
|-align="center"
|Cost
|Can be picked up from destroyed enemies in the zone [[Captured Dreadnought (Open Space)|Captured Dreadnought]]
|20300{{CR}}
|40500{{CR}}
|94500{{CR}}
|}
 
{{Eqbar}}
 
[[Category:Weapons]]

Revision as of 08:25, 12 June 2019

'Torch' Launcher Mk II
'Torch' Launcher Mk II

Type: Frigate weapon.

For ship: Palom Mk II

For ranks: 1-5.

Munitions:

Description

Launches a special radioactive charge, dealing damage in 350 m. radius.
Upon hitting the target the charge explodes.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Torch' Launcher Mk II 5
Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 204 dmg./s. +9 dmg./s. +9 dmg./s. +7 dmg./s.
Damage (EM) 204 dmg. +9 dmg. +9 dmg. +7 dmg.
Radiation DPS (EM) 3175 dmg./s. +125 dmg./s. +150 dmg./s. +100 dmg./s.
Rate of fire 60 rounds/min
Critical chance 5%
Critical damage bonus 50%
Projectile speed 1140 m./s.
Firing range (max.) 2800 m.
Overheating/cooling 5,5/1,5 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 20300 40500 94500


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions