Vacuum resonance laser: Difference between revisions
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(Balance (1.6.3a)) |
(Balance 1.10.2) |
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==Description== | ==Description== | ||
:Upon holding the beam on the target for more than '''0 | :Upon holding the beam on the target for more than '''0.5''' s., all other enemies in a '''700''' m. radius receive additional damage for '''5''' s. | ||
==Characteristics== | ==Characteristics== | ||
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|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="5"| 9/1 | |colspan="5"| 9/1.5 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Revision as of 17:35, 18 February 2022
Type: Beam weapon.
For ship: Vigilant
For ranks: 12-17.
Munitions:
Description
- Upon holding the beam on the target for more than 0.5 s., all other enemies in a 700 m. radius receive additional damage for 5 s.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Vacuum resonance laser 17 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (thermal) | 516 dmg./s. | +40 dmg./s. | +39 dmg./s. | +26 dmg./s. | +13 dmg./s. |
Damage (thermal) | 442 dmg. | +34 dmg. | +34 dmg. | +22 dmg. | +11 dmg. |
Additional DPS (thermal) | 969 dmg./s. | +33 dmg./s. | +45 dmg./s. | +22 dmg./s. | +23 dmg./s. |
Rate of fire | 70 rounds/min | ||||
Critical chance | 5% | ||||
Critical damage bonus | 50% | ||||
Firing range (max.) | 4000 m. | ||||
Overheating/cooling | 9/1.5 s. | ||||
Cost | Manufacturing | 1260000 | 2520000 | 5880000 | Manufacturing |