Amplifying Shields: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ Amplifying Shields|100px|left '''Type:''' Active combat module. '''Group:''' Engineer modules. '''For ranks:''' 6-10...")
 
(Balance (1.7.4a))
Line 9: Line 9:


'''For ship:''' [[Phoenix]] {{Engineering}}
'''For ship:''' [[Phoenix]] {{Engineering}}


==Description==
==Description==
:Shield for your ship and 'linked' ally, has no damage resistances.
:Shield for your ship and 'linked' ally, has no damage resistances.
:If not destroyed, upon powering down, increases critical damage chance by '''50'''% for '''5''' s.
:If not destroyed, upon powering down, increases critical damage chance by '''50'''% for '''5''' s.


==Characteristics==
==Characteristics==
Line 27: Line 25:
|-align="center"
|-align="center"
|Shield charge
|Shield charge
| 7030 pts.
| 9265 pts.
| +345 pts.
| +455 pts.
| +345 pts.
| +455 pts.
| +275 pts.
| +365 pts.
|-align="center"
|-align="center"
|Active time
|Active time

Revision as of 15:02, 19 November 2020

Amplifying Shields
Amplifying Shields

Type: Active combat module.

Group: Engineer modules.

For ranks: 6-10.

For ship: Phoenix

Description

Shield for your ship and 'linked' ally, has no damage resistances.
If not destroyed, upon powering down, increases critical damage chance by 50% for 5 s.

Characteristics

Parameters Amplifying Shields 10
Mk.1 Mk.2 Mk.3 Mk.4
Shield charge 9265 pts. +455 pts. +455 pts. +365 pts.
Active time 5 s.
Energy consumption 400 en.
Recharge 23 s. -0,4 s. -0,4 s. -0,4 s.
Cost Can be picked up from destroyed enemies in the zone Naberia-392 complex 83200 166300 388100


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions