Defence program 'Wave': Difference between revisions
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(Balance (1.6.3c)) |
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When the ship receives '''1500''' dmg. (not counting resistances) while the module is active: | When the ship receives '''1500''' dmg. (not counting resistances) while the module is active: | ||
*Launches a '''200''' m. shockwave at the crosshairs. Deals ''' | *Launches a '''200''' m. shockwave at the crosshairs. Deals '''22100''' EM DPS. | ||
*The wave's damage decreases by '''400''' dmg./s., but the size increases by '''200''' m./s. The wave persists for '''6,5''' s. | *The wave's damage decreases by '''400''' dmg./s., but the size increases by '''200''' m./s. The wave persists for '''6,5''' s. | ||
==Characteristics== | ==Characteristics== |
Revision as of 14:29, 5 September 2019
Type: Special module
For ship: Boremys
Manufacturing: 120 special module components
Description
When the module is activated:
- The ship's speed increases by 75% for 30 s. Over time the bonus decreases by 1,5%/s.
- The ship receives additional 250 resistance pts. to all damage for 19 s., but can't shoot for 7 s. Resistance drops over time.
When the ship receives 1500 dmg. (not counting resistances) while the module is active:
- Launches a 200 m. shockwave at the crosshairs. Deals 22100 EM DPS.
- The wave's damage decreases by 400 dmg./s., but the size increases by 200 m./s. The wave persists for 6,5 s.
Characteristics
- Firing range (max.): 3000 m.
- Shockwave speed: 1500 m./s.
- Energy consumption: 200 en.
- Recharge: 20 s.