Reactive Armor: Difference between revisions

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(Created page with "{{ShipMod <!-- Main block --> |name = Reactive Armor |desc = Increases hull resitance to kinetic damage. |customDesc = |image = ResistHullKinetic_Icon.png |group = hull |assi...")
 
(Balance 1.10.6a)
Line 14: Line 14:
|option3_unit =  
|option3_unit =  
<!-- Avaliable -->
<!-- Avaliable -->
|enableTier1 = 6-8
|enableTier1 = 5-8
|enableTier2 = 8-12
|enableTier2 = 8-12
|enableTier3 = 11-17
|enableTier3 = 11-17

Revision as of 09:43, 27 May 2022

Reactive Armor
Reactive Armor

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 5-8, 8-12, 11-17, .

For ship type:

Description

Increases hull resitance to kinetic damage.

Characteristics

Parameters
Level
Hull kinetic resistance
Cost
Reactive Armor 5-8
Mk.1 Mk.2 Mk.3 Mk.4
35 pts. +8 pts. +8 pts. +5 pts.
23800 35600 71300 166300
Reactive Armor 8-12
Mk.1 Mk.2 Mk.3 Mk.4
36,5 pts. +8 pts. +7,5 pts. +6 pts.
95000 142500 285000 665000
Reactive Armor 11-17
Mk.1 Mk.2 Mk.3 Mk.4
38 pts. +8 pts. +8 pts. +5 pts.
285000 427500 855000 1995000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions