Reserve generator: Difference between revisions

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{| class="wikitable" width="50%" align="center"
!rowspan="2" width="25%"|Parameters
!rowspan="2" width="25%"|Parameters
!colspan="4" |Reserve generator 13
!colspan="5" |Reserve generator 13
|-align="center"
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|{{Mk.1}}
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|{{Mk.3}}
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|Energy regeneration
|Energy regeneration
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| +144 en.
| +144 en.
| +168 en.
| +168 en.
| +96 en.
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|Cost
|Cost
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|285000{{CR}}
|285000{{CR}}
|665000{{CR}}
|665000{{CR}}
|[[Workshop#Capacitor|Manufacturing]]
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Latest revision as of 12:15, 16 June 2023

Reserve generator
Reserve generator

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 9-13.

For ship: Dart

Description

When energy reserves fall below 20%, regenerates additional energy in 3 s.
Activates not more than once in 45 s.
You can place only one modifier.

Characteristics

Parameters Reserve generator 13
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Energy regeneration 480 en. +144 en. +144 en. +168 en. +96 en.
Cost Can be picked up from destroyed enemies in the zone Processing rig 142500 285000 665000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions