'Prometheus' defence: Difference between revisions
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(Balance 1.11.1) |
(Balance 1.11.12) |
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|Recharge | |Recharge | ||
| | | 45 s. | ||
| - | | -3 s. | ||
| -4 s. | |||
| -3 s. | | -3 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Latest revision as of 15:43, 9 November 2023
Type: Active module.
Group: Command modules.
For ranks: 8-12.
For ship type: Prometheus X and premium ships of the role
Description
- The ship warp-jumps to an ally (no further than 4000 m.), simultaneously giving additional shields to the ally and itself respectively.
Characteristics
Parameters | 'Prometheus' defence 12 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Own and ally shield | 8700 pts. | +500 pts. | +400 pts. | +400 pts. |
Active time | 5 s. | +1 s. | +0.5 s. | +0.5 s. |
Energy consumption | 300 en. | |||
Recharge | 45 s. | -3 s. | -4 s. | -3 s. |
Cost | Can be picked up from destroyed enemies in the zone 'Poseidon' Complex | 94500 | 189000 | 441000 |