'Prometheus' defence

From Star Conflict Wiki
Jump to navigation Jump to search
'Prometheus' defence
'Prometheus' defence

Type: Active module.

Group: Command modules.

For ranks: 8-12.

For ship type: Prometheus X and premium ships of the role


The ship warp-jumps to an ally (no further than 4000 m.), simultaneously giving additional shields to the ally and itself respectively.


Parameters 'Prometheus' defence 12
Mk.1 Mk.2 Mk.3 Mk.4
Own and ally shield 8700 pts. +500 pts. +400 pts. +400 pts.
Active time 5 s. +1 s. +0.5 s. +0.5 s.
Energy consumption 300 en.
Recharge 45 s. -3 s. -4 s. -3 s.
Cost Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500 189000 441000

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions