Hydra: Difference between revisions
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{{Ship | {{Ship | ||
| | <!-- Main block --> | ||
| | |ShipName = Hydra | ||
|ShipLOR = These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields. | |||
|shipClass_text = Frigate | |||
|shipClass_link = Frigate | |||
| | |tier = 2 | ||
| | |rank = 6 | ||
| | |shipRole_text = Long Range | ||
| | |shipRole_link = Long Range | ||
| | |shipRole_image = role_sniper.png | ||
| | |raceName = EMPIRE | ||
| | |race_link = EMPIRE | ||
| | |raceNameLink = EMPIRE | ||
| | |raceImage = empire.png | ||
| | |specialAbility_text = Disintegrator | ||
| | |specialAbility_link = Disintegrator | ||
| | |specialAbility_icon = disintegrator.png | ||
| | |price = 950000 | ||
| | |currency = CR | ||
| | <!-- Image block --> | ||
| | |shipImage_Animation = R1LT2.gif | ||
| | |shipImage_FrontView = R1LT2_2.png | ||
| | |shipImage_SideView = R1LT2_3.png | ||
| | |shipImage_UpView = R1LT2_1.png | ||
| | <!-- Module's slots --> | ||
| | |module_active_count = 3 | ||
| | |module_engine_count = 1 | ||
| | |module_hull_count = 2 | ||
| | |module_shield_count = 0 | ||
| | |module_capacitor_count = 0 | ||
| | |module_cpu_count = 1 | ||
| | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Laser_Basic_Icon.png|link=Beam Cannon|50px]] | |||
|stock_AMMO_01 = [[File:LaserUp1_Icon.png|50px|link=Xenon Lamp]] | |||
| | |stock_MISSILE_01 = [[File:SpaceMissile_Cruise.png|link=Cruise missile|50px]] | ||
| | |stock_ACTIVE_01 = [[File:SniperOverload_Icon.png|link=Weapon Overcharge|50px]] | ||
| | |stock_ACTIVE_02 = [[File:Camouflage_Icon.png|link=EM Scattering Field|50px]] | ||
| | |stock_ACTIVE_03 = [[File:RepairDronesLarge_Icon.png|link=Repair Kit L|50px]] | ||
| | |stock_ENGINE_MOD_01 = [[File:KatalizatorInjector_Icon.png|link=Catalyst Injector|50px]] | ||
| | |stock_CPU_MOD_01 = [[File:ScoutScanner_Icon.png|link=Enhanced Scanner|50px]] | ||
| | |stock_ARMOR_MOD_01 = [[File:HeavyArmor_Icon.png|link=Armor-Plated Hull|50px]] | ||
| | |stock_ARMOR_MOD_02 = [[File:ResistHullKinetic_Icon.png|link=Reactive Armor|50px]] | ||
| | <!-- Technical specifications block --> | ||
| | |module_active_count = 3 | ||
| | |module_engine_count = 1 | ||
| | |module_hull_count = 2 | ||
| | |module_shield_count = 0 | ||
| | |module_capacitor_count = 0 | ||
| | |module_cpu_count = 1 | ||
| | <!-- Damage resist subblock --> | ||
| | |hull_resist_thermal = 15 | ||
| | |hull_resist_kinetic = <nowiki>-</nowiki>15 | ||
| | |hull_resist_emp = 45 | ||
| | |shield_resist_thermal = 0 | ||
| | |shield_resist_kinetic = 30 | ||
| | |shield_resist_emp = <nowiki>-</nowiki>30 | ||
| | |hull_resist_thermal_calc = 15 | ||
| | |hull_resist_kinetic_calc = -15 | ||
| | |hull_resist_emp_calc = 45 | ||
| | |shield_resist_thermal_calc = 0 | ||
| | |shield_resist_kinetic_calc = 30 | ||
| | |shield_resist_emp_calc = -30 | ||
| | <!-- Synergy = 1 --> | ||
| | |synLevel_syn1 = 1 | ||
| | |max_speed_syn1 = 170 | ||
| | |max_speed_boost_syn1 = 204 | ||
| | |acceleration_syn1 = 55 | ||
| | |acceleration_boost_syn1 = 110 | ||
| | |boost_energy_cost_syn1 = 188 | ||
| | |boost_energy_min_syn1 = 130 | ||
|strafe_speed_x_syn1 = 62 | |||
|strafe_speed_y_syn1 = 62 | |||
|rot_speed_x_syn1 = 30 | |||
|rot_speed_y_syn1 = 30 | |||
|rot_speed_z_syn1 = 36 | |||
|energy_max_syn1 = 725 | |||
|energy_regen_syn1 = 147.6 | |||
|hull_max_syn1 = 8910 | |||
|shield_max_syn1 = 4090 | |||
|shield_regen_syn1 = 95 | |||
|vision_radius_syn1 = 2000 | |||
|lock_time_syn1 = 2 | |||
<!-- Synergy = 2 --> | |||
|synLevel_syn2 = 2 | |||
|max_speed_syn2 = 170 | |||
|max_speed_boost_syn2 = 204 | |||
|acceleration_syn2 = 55 | |||
|acceleration_boost_syn2 = 110 | |||
|boost_energy_cost_syn2 = 188 | |||
|boost_energy_min_syn2 = 130 | |||
|strafe_speed_x_syn2 = 62 | |||
|strafe_speed_y_syn2 = 62 | |||
|rot_speed_x_syn2 = 30 | |||
|rot_speed_y_syn2 = 30 | |||
|rot_speed_z_syn2 = 36 | |||
|energy_max_syn2 = 725 | |||
|energy_regen_syn2 = 147.6 | |||
|hull_max_syn2 = 9712 | |||
|shield_max_syn2 = 4459 | |||
|shield_regen_syn2 = 95 | |||
|vision_radius_syn2 = 2000 | |||
|lock_time_syn2 = 2 | |||
<!-- Synergy = 3 --> | |||
|synLevel_syn3 = 3 | |||
|max_speed_syn3 = 171 | |||
|max_speed_boost_syn3 = 205 | |||
|acceleration_syn3 = 57 | |||
|acceleration_boost_syn3 = 113 | |||
|boost_energy_cost_syn3 = 188 | |||
|boost_energy_min_syn3 = 130 | |||
|strafe_speed_x_syn3 = 62 | |||
|strafe_speed_y_syn3 = 62 | |||
|rot_speed_x_syn3 = 30 | |||
|rot_speed_y_syn3 = 30 | |||
|rot_speed_z_syn3 = 36 | |||
|energy_max_syn3 = 725 | |||
|energy_regen_syn3 = 147.6 | |||
|hull_max_syn3 = 10069 | |||
|shield_max_syn3 = 4622 | |||
|shield_regen_syn3 = 95 | |||
|vision_radius_syn3 = 2200 | |||
|lock_time_syn3 = 2 | |||
<!-- Synergy = 4 --> | |||
|synLevel_syn4 = 4 | |||
|max_speed_syn4 = 171 | |||
|max_speed_boost_syn4 = 205 | |||
|acceleration_syn4 = 57 | |||
|acceleration_boost_syn4 = 113 | |||
|boost_energy_cost_syn4 = 188 | |||
|boost_energy_min_syn4 = 130 | |||
|strafe_speed_x_syn4 = 62 | |||
|strafe_speed_y_syn4 = 62 | |||
|rot_speed_x_syn4 = 30 | |||
|rot_speed_y_syn4 = 30 | |||
|rot_speed_z_syn4 = 36 | |||
|energy_max_syn4 = 747 | |||
|energy_regen_syn4 = 152 | |||
|hull_max_syn4 = 10069 | |||
|shield_max_syn4 = 4622 | |||
|shield_regen_syn4 = 95 | |||
|vision_radius_syn4 = 2200 | |||
|lock_time_syn4 = 2 | |||
<!-- Synergy = 5 --> | |||
|synLevel_syn5 = 5 | |||
|max_speed_syn5 = 171 | |||
|max_speed_boost_syn5 = 205 | |||
|acceleration_syn5 = 57 | |||
|acceleration_boost_syn5 = 113 | |||
|boost_energy_cost_syn5 = 188 | |||
|boost_energy_min_syn5 = 130 | |||
|strafe_speed_x_syn5 = 62 | |||
|strafe_speed_y_syn5 = 62 | |||
|rot_speed_x_syn5 = 30 | |||
|rot_speed_y_syn5 = 30 | |||
|rot_speed_z_syn5 = 36 | |||
|energy_max_syn5 = 776 | |||
|energy_regen_syn5 = 157.9 | |||
|hull_max_syn5 = 10336 | |||
|shield_max_syn5 = 4745 | |||
|shield_regen_syn5 = 95 | |||
|vision_radius_syn5 = 2401 | |||
|lock_time_syn5 = 2 | |||
<!-- Synergy = 6 --> | |||
|synLevel_syn6 = 6 | |||
|max_speed_syn6 = 172 | |||
|max_speed_boost_syn6 = 207 | |||
|acceleration_syn6 = 58 | |||
|acceleration_boost_syn6 = 116 | |||
|boost_energy_cost_syn6 = 188 | |||
|boost_energy_min_syn6 = 130 | |||
|strafe_speed_x_syn6 = 62 | |||
|strafe_speed_y_syn6 = 62 | |||
|rot_speed_x_syn6 = 30 | |||
|rot_speed_y_syn6 = 30 | |||
|rot_speed_z_syn6 = 36 | |||
|energy_max_syn6 = 798 | |||
|energy_regen_syn6 = 162.3 | |||
|hull_max_syn6 = 10514 | |||
|shield_max_syn6 = 4827 | |||
|shield_regen_syn6 = 95 | |||
|vision_radius_syn6 = 2401 | |||
|lock_time_syn6 = 2 | |||
<!-- Synergy = 7 --> | |||
|synLevel_syn7 = 7 | |||
|max_speed_syn7 = 173 | |||
|max_speed_boost_syn7 = 208 | |||
|acceleration_syn7 = 60 | |||
|acceleration_boost_syn7 = 119 | |||
|boost_energy_cost_syn7 = 188 | |||
|boost_energy_min_syn7 = 130 | |||
|strafe_speed_x_syn7 = 62 | |||
|strafe_speed_y_syn7 = 62 | |||
|rot_speed_x_syn7 = 30 | |||
|rot_speed_y_syn7 = 30 | |||
|rot_speed_z_syn7 = 36 | |||
|energy_max_syn7 = 798 | |||
|energy_regen_syn7 = 162.3 | |||
|hull_max_syn7 = 10692 | |||
|shield_max_syn7 = 4868 | |||
|shield_regen_syn7 = 95 | |||
|vision_radius_syn7 = 2600 | |||
|lock_time_syn7 = 2 | |||
<!-- Synergy = 8 --> | |||
|synLevel_syn8 = 8 | |||
|max_speed_syn8 = 175 | |||
|max_speed_boost_syn8 = 209 | |||
|acceleration_syn8 = 61 | |||
|acceleration_boost_syn8 = 122 | |||
|boost_energy_cost_syn8 = 188 | |||
|boost_energy_min_syn8 = 130 | |||
|strafe_speed_x_syn8 = 62 | |||
|strafe_speed_y_syn8 = 62 | |||
|rot_speed_x_syn8 = 30 | |||
|rot_speed_y_syn8 = 30 | |||
|rot_speed_z_syn8 = 36 | |||
|energy_max_syn8 = 798 | |||
|energy_regen_syn8 = 162.3 | |||
|hull_max_syn8 = 10692 | |||
|shield_max_syn8 = 4868 | |||
|shield_regen_syn8 = 95 | |||
|vision_radius_syn8 = 2800 | |||
|lock_time_syn8 = 2 | |||
<!-- Default bonus block --> | |||
|damage_mul = 7% | |||
|damage_mul_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | |||
|crit_chance_add = 5% | |||
|crit_chance_add_synLvl = 2 | |||
|module_logistic_cooldown_mul = 25% | |||
|module_logistic_cooldown_mul_synLvl = 4 | |||
}} | }} | ||
Revision as of 04:27, 24 August 2016
Survivability* | 16598 |
Hull | 10692 |
Shield | 4868 |
Energy | 798 |
Speed | 175 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Critical chance increased by 5%.
Available at experience level 4:
"Long Range modules" cooldown time reduced by 25%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine |
|
Hull | |
CPU |
Special module |
Buying price | 950000 |
Selling price | 237500 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Long Range
Rank: 6
Description
These ships are designed for long-range firing. They use their disintegrators or guided torpedoes. However, high-power and long-range weapons come at the cost of armour and shields.
Available equipment
Active Multipurpose Modules
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
CPU
[[[File:Reloading calibration.jpg |link=Reloading calibration|70px]]
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|