Vacuum resonance laser: Difference between revisions
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(Created page with "__NOTOC__ Vacuum resonance laser|100px|left '''Type:''' Beam weapon. '''For ship:''' Vigilant {{Suppressor}} '''For ranks:''' 12-17....") |
(Balance (1.6.3a)) |
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|Firing range (max.) | |Firing range (max.) | ||
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|Overheating/cooling | |Overheating/cooling |
Revision as of 11:55, 27 June 2019
Type: Beam weapon.
For ship: Vigilant
For ranks: 12-17.
Munitions:
Description
- Upon holding the beam on the target for more than 0,5 s., all other enemies in a 500 m. radius receive additional damage for 5 s.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Vacuum resonance laser 17 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (thermal) | 516 dmg./s. | +40 dmg./s. | +39 dmg./s. | +26 dmg./s. | +13 dmg./s. |
Damage (thermal) | 442 dmg. | +34 dmg. | +34 dmg. | +22 dmg. | +11 dmg. |
Additional DPS (thermal) | 969 dmg./s. | +33 dmg./s. | +45 dmg./s. | +22 dmg./s. | +23 dmg./s. |
Rate of fire | 70 rounds/min | ||||
Critical chance | 5% | ||||
Critical damage bonus | 50% | ||||
Firing range (max.) | 4000 m. | ||||
Overheating/cooling | 9/1,5 s. | ||||
Cost | Manufacturing | 1260000 | 2520000 | 5880000 | Manufacturing |