Branching laser: Difference between revisions
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(Created page with "__NOTOC__ Branching laser|100px|left '''Type:''' Thermal weapon. '''For ship type:''' Chiron and premium ships of the role {{Long Range}} '...") |
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|Can be picked up from destroyed enemies in the zone [[ | |Can be picked up from destroyed enemies in the zone [[Ruined Station]] | ||
|427500{{CR}} | |427500{{CR}} | ||
|855000{{CR}} | |855000{{CR}} |
Revision as of 13:46, 10 July 2019
Type: Thermal weapon.
For ship type: Chiron and premium ships of the role
For ranks: 10-14.
Munitions:
Description
- Hitting a target also damages up to 3 enemy ships.
- By the final enemy in the chain the damage decreases to 25% from the starting value.
- Range between targets in chain is limited.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Branching laser 14 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (thermal) | 462 dmg./s. | +20 dmg./s. | +20 dmg./s. | +16 dmg./s. |
Damage (thermal) | 462 dmg. | +20 dmg. | +20 dmg. | +16 dmg. |
Range between targets | 300 m. | +50 m. | +50 m. | +50 m. |
Rate of fire | 60 rounds/min | |||
Critical chance | 5% | |||
Critical damage bonus | 50% | |||
Firing range (max.) | 5000 m. | |||
Overheating/cooling | 4/2 s. | |||
Cost | Can be picked up from destroyed enemies in the zone Ruined Station | 427500 | 855000 | 1995000 |