Branching laser: Difference between revisions
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(Balance (1.6.3b)) |
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{{AVALIABLE MODIFIERS LASERS}} | {{AVALIABLE MODIFIERS LASERS}} | ||
==Description== | ==Description== | ||
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:By the final enemy in the chain the damage decreases to '''25'''% from the starting value. | :By the final enemy in the chain the damage decreases to '''25'''% from the starting value. | ||
:Range between targets in chain is limited. | :Range between targets in chain is limited. | ||
==Characteristics== | ==Characteristics== | ||
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|-align="center" | |-align="center" | ||
|DPS (thermal) | |DPS (thermal) | ||
| | | 553 dmg./s. | ||
| + | | +25 dmg./s. | ||
| + | | +24 dmg./s. | ||
| + | | +19 dmg./s. | ||
|-align="center" | |-align="center" | ||
|Damage (thermal) | |Damage (thermal) | ||
| | | 553 dmg. | ||
| + | | +25 dmg. | ||
| + | | +24 dmg. | ||
| + | | +19 dmg. | ||
|-align="center" | |-align="center" | ||
|Range between targets | |Range between targets | ||
Line 58: | Line 60: | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
|colspan="4"| | |colspan="4"| 4500 m. | ||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="4"| | |colspan="4"| 7/2 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost |
Revision as of 07:49, 26 July 2019
Type: Thermal weapon.
For ship type: Chiron and premium ships of the role
For ranks: 10-14.
Munitions:
Description
- Hitting a target also damages up to 3 enemy ships.
- By the final enemy in the chain the damage decreases to 25% from the starting value.
- Range between targets in chain is limited.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Branching laser 14 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (thermal) | 553 dmg./s. | +25 dmg./s. | +24 dmg./s. | +19 dmg./s. |
Damage (thermal) | 553 dmg. | +25 dmg. | +24 dmg. | +19 dmg. |
Range between targets | 300 m. | +50 m. | +50 m. | +50 m. |
Rate of fire | 60 rounds/min | |||
Critical chance | 5% | |||
Critical damage bonus | 50% | |||
Firing range (max.) | 4500 m. | |||
Overheating/cooling | 7/2 s. | |||
Cost | Can be picked up from destroyed enemies in the zone Ruined Station | 427500 | 855000 | 1995000 |