Combat reconstructor: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Created page with "<div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;...")
 
(Balance (1.6.3c))
Line 13: Line 13:


==Description==
==Description==
:Upon module activation all enemies in '''750''' m. radius receive '''1570/1605/1675/1800''' thermal dmg./s.  
:Upon module activation all enemies in '''900''' m. radius receive '''1570/1605/1675/1800''' thermal DPS.  
:'''110'''% of the damage received while the module is active (only from enemies' hulls) is used to regenerate hull.
:'''110'''% of the damage received while the module is active (only from enemies' hulls) is used to regenerate hull.


==Characteristics==
==Characteristics==

Revision as of 13:25, 5 September 2019

Appearance of the ship with special module Combat reconstructor
Thar'Ga with Combat reconstructor
Combat reconstructor
Combat reconstructor

Type: Special module

For ship: Thar'Ga



Description

Upon module activation all enemies in 900 m. radius receive 1570/1605/1675/1800 thermal DPS.
110% of the damage received while the module is active (only from enemies' hulls) is used to regenerate hull.

Characteristics

Depend on ship's rank (9-10/11-12/13-14/15).

  • Active time: 8,5 s.
  • Host damage: 610/670/740/810 dmg.
  • Energy consumption: 61/67/74/81 en.
  • Recharge: 25 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions