Crystalline swarm: Difference between revisions
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(icons of modes) |
(Balance (1.6.3c)) |
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*'''Turret: damage (thermal):''' 5220 dmg. | *'''Turret: damage (thermal):''' 5220 dmg. | ||
*'''Turret: rate of fire:''' 15 rounds/min | *'''Turret: rate of fire:''' 15 rounds/min | ||
*'''Turret: projectile speed:''' | *'''Turret: projectile speed:''' 2600 m./s. | ||
*'''Turret: weapon range:''' 6000 m. | *'''Turret: weapon range:''' 6000 m. | ||
==Gallery== | ==Gallery== |
Revision as of 18:30, 7 September 2019
Type: Special module
For ship: Ze'Ta
Description
Launches a crystalline swarm, which operates in several modes:
- Defence mode
- Hull and shield resistances increase by 100 pts. The swarm autonomously attacks enemies in 1000 m. range
- Protection mode
- Hull and shield resistances increase by 25 pts. The swarm forms a shield with 300 resistance pts. that protects the ship against damage. Increases maneuverability by 40%.
- Turret mode
- The swarm forms a turret that attacks the target you lock. Increases speed by 25%.
When the swarm is destroyed , the ship's damage resistance increases by 10 pts.
Characteristics
- DPS (kinetic): 5000 dmg./s.
- Target effect time: 3 s.
- Preparation time: 5 s.
- Flight speed: 500 m./s.
- Swarm durability: 22000 pts.
- Swarm repair speed: 325 pts./s.
- Energy consumption: 120 en.
- Recharge: 0,5 s.
- Turret: damage (thermal): 5220 dmg.
- Turret: rate of fire: 15 rounds/min
- Turret: projectile speed: 2600 m./s.
- Turret: weapon range: 6000 m.
Gallery