Breach Laser

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Breach Laser
Breach Laser

Type: Beam weapon.

For ship type: (Breach Laser 12), Blood Tormentor (Breach Laser 17)

For ranks: 8-12, 13-17

Munitions:

Description

The target's module and missile cooldowns increase by 14-70% depending on effect duration.
Effect lasts for 5 s.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Breach Laser 12 Breach Laser 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
DPS (thermal) 619 dmg./s. +24 dmg./s. +22 dmg./s. +19 dmg./s. +16 dmg./s. 619 dmg./s. +24 dmg./s. +22 dmg./s. +19 dmg./s.
Damage (thermal) 464 dmg. +18 dmg. +17 dmg. +14 dmg. +12 dmg. 464 dmg. +18 dmg. +17 dmg. +14 dmg.
Rate of fire 80 rounds/min 80 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Firing range (max.) 2800 m. 2800 m.
Overheating/cooling 11/2.5 s. 11/2.5 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 225000 450000 1050000 Manufacturing Manufacturing 225000 450000 1050000 or
DLC Blood Tormentor

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions