'Twins' barrier

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Revision as of 13:22, 13 February 2020 by U38594143 (talk | contribs) (Balance (1.6.6))
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'Twins' barrier
'Twins' barrier

Type: Active module.

Group: Engineer modules.

For ranks: 5-9, 10-14.

For ship type: Alligator Mk II, Grizzly-M and premium ships of the role

Description

The host and an ally marked as target become invulnerable for 2,5 s. and restore hulls, if their durability goes below 5% when the effect is active.
Only works if an ally is marked as target.

Characteristics

Parameters 'Twins' barrier 9 'Twins' barrier 14
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 5936 pts. +308 pts. +245 pts. +217 pts. 7014 pts. +308 pts. +245 pts. +217 pts.
Active range 3500 m. 3500 m.
Active time 8 s. 8 s.
Energy consumption 300 en. 420 en.
Recharge 55 s. -3 s. -2 s. -2 s. 55 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Pandora Anomaly 33800 67500 157500 Can be picked up from destroyed enemies in the zone Orange Giant 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions