Type: Active combat module.
Group: ECM modules.
For ranks: 7-11, 10-14, 13-17.
For ship type:
Description
- Temporarily prevents target from moving, using active modules, shooting and launching missiles.
- Additionally for 10 s. increases main weapon damage by 5% and transfers 15 pts./s. energy from the target. The effect stacks up to 3 times.
- Stacking crowd control effects within 25 s. has diminishing returns.
Characteristics
Parameters
|
Stasis Generator 11
|
Stasis Generator 14
|
Stasis Generator 17
|
Mk.1
|
Mk.2
|
Mk.3
|
Mk.4
|
Mk.1
|
Mk.2
|
Mk.3
|
Mk.4
|
Mk.1
|
Mk.2
|
Mk.3
|
Mk.4
|
Active time
|
1,8 s.
|
+0,4 s.
|
+0,4 s.
|
+0,3 s.
|
1,8 s.
|
+0,4 s.
|
+0,4 s.
|
+0,3 s.
|
1,8 s.
|
+0,4 s.
|
+0,4 s.
|
+0,3 s.
|
Active range
|
4200 m.
|
4300 m.
|
4500 m.
|
Energy consumption
|
127 en.
|
143 en.
|
159 en.
|
Recharge
|
32 s.
|
30 s.
|
28 s.
|
Cost
|
78100
|
117200
|
234400
|
546800
|
212000
|
318100
|
636100
|
1484300
|
613800
|
920700
|
1841400
|
4296600
|