'Saturn' defence system

From Star Conflict Wiki
Revision as of 15:40, 6 February 2026 by U38594143 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Appearance of the ship with special module
'Saturn' defence system
Saturn with 'Saturn' defence system
'Saturn' defence system
'Saturn' defence system

Type: Special module

For ship: Saturn



Description

Accumulates charges for every 10000 pts. of damage dealt. Each charge increases the resistance of the hull by 10 pts. and damage by 2%.
A maximum of 10 charges can be accumulated. The charges stay active for 40 sec. and then reset.
Upon activation, consumes all charges to create a protective zone around the ship with a radius of 2000 m., which deals 350-3850 pts./sec. of kinetic damage over 10 sec.
Damage depends on target size.

Characteristics

  • Module durability: 9100 pts.
  • Recovery time on destruction: 45.5 s.
  • Damage on destruction: 4640 dmg.
  • Energy consumption: 1000 en.
  • Recharge: 40 s.

Cost

To learn a special module in the ship tree, you need:
  • 100 Xenocrystals
  • 100 Enriched monocrystals
  • 10'000'000
  • 2'000'000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions