Stasis Generator
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'''Type:''' Active combat module. '''Group:''' ECM modules. '''For ranks:''' 7-11, 10-14,...")
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Stasis Generator
Type:
Active combat module.
Group:
ECM modules.
For ranks:
7-11, 10-14, 13-17.
For ship type:
Description
Temporarily prevents target from moving, using active modules, shooting and launching missiles.
Additionally for
10
s. increases main weapon damage by
10
% and transfers
15
pts./s. energy from the target.
Characteristics
Parameters
Stasis Generator 11
Stasis Generator 14
Stasis Generator 17
Mk.1
Mk.2
Mk.3
Mk.4
Mk.1
Mk.2
Mk.3
Mk.4
Mk.1
Mk.2
Mk.3
Mk.4
Active time
1,8 s.
+0,4 s.
+0,4 s.
+0,3 s.
1,8 s.
+0,4 s.
+0,4 s.
+0,3 s.
1,8 s.
+0,4 s.
+0,4 s.
+0,3 s.
Active range
4200 m.
4300 m.
4500 m.
Energy consumption
127 en.
143 en.
159 en.
Recharge
32 s.
30 s.
28 s.
Cost
78100
117200
234400
546800
212000
318100
636100
1484300
613800
920700
1841400
4296600
Weapons
Missiles
Special Modules
Active Modules
Ship Modifiers
Munitions
Category
:
Modules
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