'Phantom' stealth system

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'Phantom' stealth system
'Phantom' stealth system

Type: Active module.

Group: Guard modules.

For ranks: 8-12.

For ship type: Tormentor and premium ships of the role


While the module is active, projectiles, missiles and laser beams pass through the ship without dealing damage.


Parameters 'Phantom' stealth system 12
Mk.1 Mk.2 Mk.3 Mk.4
Active time 2 s. +1 s. +1 s. +0,5 s.
Energy consumption 400 en. -25 en. -25 en. -25 en.
Recharge 45 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Alpha-7 Complex 74300 148500 346500

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions