Alien algorithm: Difference between revisions

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(Created page with "__NOTOC__ <div style="clear:right;margin:3px 0px 3px 3px;width:500px;font-size:90%;background:#FFFFFF;float:right;border:1px solid #CCCCCC;padding:2px"> <div style="background: #2D2D2D;font-weight:bold;text-align:center;font-size:120%;border:1px solid #ccc;border-bottom:4px groove #999999;border-right:4px groove #999999;padding:5px"><font color=#FFFFFF>Appearance of the ship with special module <span style="color: #228B22;">Alien algorithm</span></font></div> <div style=...")
 
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Latest revision as of 17:22, 27 April 2024

Appearance of the ship with special module Alien algorithm
Yith'Mor with Alien algorithm
Alien algorithm
Alien algorithm

Type: Special module

For ship: Yith'Mor



Description

Special module with three modes.
Maximum efficiency depends on the number of allies at a distance of up to 3000 m., but no more than 3 allies:
  • Mode 1
Increases the damage of the main weapon for each nearby ally by 7%.
  • Mode 2
Increases the shield and hull resistance for each nearby ally by 60 pts.
  • Mode 3
Speeds up the cooldown of all modules for each nearby ally by 10%.

Characteristics

  • Host damage: 300 dmg.
  • Energy consumption: 150 en.
  • Recharge: 1 s.

Cost

To learn a special module in the ship tree, you need:
  • 10 Alien fighter structures
  • 50 Xenocrystals
  • 50 Enriched monocrystals
  • 6'650'000
  • 200'000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions