Crystal mine: Difference between revisions

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(Balance (1.6.3a))
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==Description==
==Description==
:Within '''600''' m. from the explosion enemy modules are '''200'''% slower to reload and weapons are '''200'''% slower to cool down for '''10''' s.
:Within '''600''' m. from the explosion enemy modules are '''200'''% slower to reload and weapons are '''200'''% slower to cool down for '''10''' s.


==Cost==
==Cost==
[[Workshop#Missile bay|Manufacturing (50 pcs.)]]:
[[Workshop#Pro Tools|Manufacturing (50 pcs.)]]:
; 2/3/4 Graphite plate
; 2/3/4 Graphite plate
; 1/2/3 Osmium crystal
; 1/2/3 Osmium crystal


==Characteristics==
==Characteristics==
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'''Deals thermal damage'''<br>
'''Deals thermal damage'''<br>
'''Explosion radius:''' 300 m.<br>
'''Explosion radius:''' 300 m.<br>
'''Trigger radius:''' 220 m.<br>
'''Trigger radius:''' 200 m.<br>
'''Mines in field:''' 1 pcs.<br>
'''Mines in field:''' 1 pcs.<br>
'''Persistence time:''' 80 s.<br>
'''Persistence time:''' 80 s.<br>

Latest revision as of 15:55, 13 November 2023

Type: Proximity mine.

For ship: Tai'Kin

For ranks: 6-10, 9-13, 12-17


Description

Within 600 m. from the explosion enemy modules are 200% slower to reload and weapons are 200% slower to cool down for 10 s.

Cost

Manufacturing (50 pcs.):

2/3/4 Graphite plate
1/2/3 Osmium crystal

Characteristics

Damage dealt (to interceptors/fighters/frigates/destroyers):
6-10 ranks: 3630 / 5500 / 6875 / 9625 dmg.
9-13 ranks: 3871 / 5865 / 7331 / 10264 dmg.
12-17 ranks: 4036 / 6115 / 7644 / 10701 dmg.

Deals thermal damage
Explosion radius: 300 m.
Trigger radius: 200 m.
Mines in field: 1 pcs.
Persistence time: 80 s.
Recharge: 15 s.
Charges in cartridge: 8 pcs.
Cartridge reloading time: 120 s.


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions