Quickcharge system: Difference between revisions

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'''For ship:''' [[Spiral]] {{Engineering}}
'''For ship:''' [[Spiral]] {{Engineering}}


==Description==
==Description==
:Reduces active module cooldowns, increasing their energy consumption.
:Reduces active module cooldowns, increasing their energy consumption.


==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="25%"|Parameters
!rowspan="2" width="25%"|Parameters
!colspan="4" |Quickcharge system 12
!colspan="5" |Quickcharge system 12
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Cooldown time reduction
|Cooldown time reduction
| 14,3%
| 14.3%
| +2,7%
| +2.7%
| +2,8%
| +2.8%
| +1,9%
| +1.9%
| +1%
|-align="center"
|-align="center"
|Energy drain
|Energy drain
| 10%
| 10%
| +2,2%
| +2.2%
| +2,3%
| +2.3%
| +1,7%
| +1.7%
| +0.9%
|-align="center"
|-align="center"
|Cost
|Cost
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|285000{{CR}}
|285000{{CR}}
|665000{{CR}}
|665000{{CR}}
|[[Workshop#Computer|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 13:04, 16 June 2023

Quickcharge system
Quickcharge system

Type: Ship modifier.

Group: CPU modifiers.

For ranks: 8-12.

For ship: Spiral

Description

Reduces active module cooldowns, increasing their energy consumption.

Characteristics

Parameters Quickcharge system 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Cooldown time reduction 14.3% +2.7% +2.8% +1.9% +1%
Energy drain 10% +2.2% +2.3% +1.7% +0.9%
Cost Can be picked up from destroyed enemies in the zone Control Post 142500 285000 665000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions