Shield Sync: Difference between revisions

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==Description==
==Description==
:Links shield to a 'connected' ally. The link works in a direct view of the ally.
:Has a small generator, that constantly restores the shield by '''125''' pts/sec.
:Increases own critical hit chance by '''50'''%.
:Upon activation, links shield to a 'connected' ally. The link works in a direct view of the ally.
:Increases own critical hit chance by '''50'''% for '''5''' s.


==Characteristics==
==Characteristics==

Latest revision as of 15:45, 9 November 2023

Shield Sync
Shield Sync

Type: Active combat module.

Group: Engineer modules.

For ranks: 12-17.

For ship: Phoenix

Description

Has a small generator, that constantly restores the shield by 125 pts/sec.
Upon activation, links shield to a 'connected' ally. The link works in a direct view of the ally.
Increases own critical hit chance by 50% for 5 s.

Characteristics

Parameters Shield Sync 17
Mk.1 Mk.2 Mk.3 Mk.4
Shield transfer rate 1625 pts./s. +100 pts./s. +75 pts./s. +50 pts./s.
Active range 3000 m.
Active time 5 s.
Energy consumption per sec. 40 en./s.
Recharge 23 s. -0.5 s. -0.5 s. -0.5 s.
Cost Can be picked up from destroyed enemies in the zone Naberia-392 complex 604800 1209600 2822400


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions