Ghost
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Ghost
Increased income, doesn't need repairs.
+2 cargo spaces.
Generates 20% free synergy.
The maximum level of synergy — 8
Survivability* | 11779 |
Hull | 6829 |
Shield | 4314 |
Energy | 589 |
Speed | 230 |
Available from the beginning:
Main weapon damage increased by 7%.
Main weapon damage increased by 8%.
Reloading rate of "Gunship modules" reduced by 20%.
Ship modules layout
Active modules | ![]() ![]() ![]() |
Engine | ![]() |
Capacitor | ![]() |
Shield | ![]() |
Hull | ![]() ![]() |
CPU | ![]() |
Buying price | 80 ![]() |
* All specifications are shown for the ship with the maximum level of synergy (8) without equipment
Contents
General information
Faction: EMPIRE
Class: Fighter
Role: Gunship
Rank: 5 (Tier: 2)
Description
Gunships deal powerful blows to enemy ships. Their special module allows them to temporarily increase their firepower, speed and manoeuvrability. Vulnerable in cooldown periods.
Available equipment
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different synergy levels
Synergy | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts.) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different synergy levels
Synergy | Speed | Acceleration | Strafe | Pitch | Roll, (deg./s) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | march, (m/s2) | afterburner, (m/s2) | X-axis, (m/s) | Y-axis, (m/s) | X-axis, (deg./s) | Y-axis, (deg./s) | ||||||||||||
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