Phoenix

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Phoenix
Phoenix.png
Increased income, doesn't need repairs.

+2 cargo spaces.
Generates 20% free synergy.

Earns x2 synergy.

The maximum level of synergy — 9

Survivability* 28363
Hull 16432
Shield 10402
Energy 876
Speed 193


Available from the beginning:
Main weapon damage increased by 7%.
Critical chance increased by 6%.
Maximum speed increased by 10%.
Reloading rate of "Engineering modules" reduced by 20%.
Time to weapon heating increased by 20%.



Ship modules layout
Active modules Active-y.pngActive-y.pngActive-y.pngActive-y.png
Engine Enginemod-y.png
Capacitor Empty mod.png
Shield Empty mod.png
Hull Hullmod-y.pngHullmod-y.pngHullmod-y.png
CPU Compmod-y.pngCompmod-y.png

Buying price 450 Currency parts.png



* All specifications are shown for the ship with the maximum level of synergy (9) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 8

Description

Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Weapons
Laser Basic Icon.png Plasmagun Sniper Icon.png Railgun Heavy Icon.png Laser Sniper Icon.png Mass Driver gun.png Dagtnith gun.png Plasmagun Special Icon.png Nailer gun.png

Missiles
SpaceMissile Cruise Icon.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Amplifying shields module.png Shield sync module.png

Active Multipurpose Modules
Shield Booster.png Repair Kit.png IR Flares.png Nanocomposite Coating.png Multiphase Shield Adapter.png Energy Converter module.png A1MA module.png

Special Module
Engineering combat drones.pngEngineering combat drones phoenix.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different synergy levels

Synergy Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 876 201 169.8 16432 10402 100 2800 2

Ship's speed on different synergy levels

Synergy Speed Acceleration Strafe Pitch Roll, (deg./s)
march, (m/s) afterburner, (m/s) march, (m/s2) afterburner, (m/s2) X-axis, (m/s) Y-axis, (m/s) X-axis, (deg./s) Y-axis, (deg./s)
9 193 231 63 125 62 62 30 30 36

Ship model

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