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Accumulates 20% free experience

+50% credits
Doesn't need repairs, +2 cargo spaces

Earns x2 experience

The maximum level of experience — 9

Survivability* 28363
Hull 16432
Shield 10402
Energy 876
Speed 193

Available from the beginning:
Main weapon damage increased by 7%.
Critical chance increased by 6%.
Maximum speed increased by 10%.
Reloading rate of "Engineering modules" reduced by 20%.
Time to weapon heating increased by 20%.

Equipment upon purchase
Laser Basic Icon.png LaserUp1 Icon.png SpaceMissile Cruise.png
Active modules
ShieldEmitter Icon.png RemoteRepairDrones Icon.png WarpGate Icon.png EnergyEmitter Icon.png
Ship modifiers
Engine EngineGenerator Icon.png

Hull HeavyArmor Icon.png ResistHullKinetic Icon.png ResistHullThermal Icon.png
CPU ProtonWall Icon.png ScoutScanner Icon.png

Special module File:Frigatedrone.png

Buying price 450 Currency parts.png

* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 8


Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.

Available equipment

Beam Cannon 8 Beam Cannon 12 Heavy Blaster 9 Positron Cannon 11 Coil Mortar 8 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 'Eclipse' Launcher 12 Fuse Blaster.jpg Waz'Dum 8 Waz'Dum 12 Nailer gun.png EM Dissolvers.jpg

SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module GuidedDron Icon.png

Active Role Modules
Mass Shield Generator.png Nanodrone Cloud.png Autonomous Charging Station.png Warp Gate.png Energy Emitter.png Static Barrier.png Amplifying shields module.png Shield sync module.png Repair projector.jpg Explosive restoration.jpg 'Twins' barrier.jpg 'Pendulum' module.jpg Energy-compensating projectile.jpg Med Evac.jpg Nano-devourers.jpg

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Special Module
Engineering combat drones.pngEngineering combat drones phoenix.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts.) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
9 876 201 169.8 16432 10402 100 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
9 193 231 63 62 30 36

Ship model

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