Maneuver co-processor: Difference between revisions

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(Balance (1.6.5))
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{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="25%"|Parameters
!rowspan="2" width="25%"|Parameters
!colspan="4" |Maneuver co-processor 17
!colspan="5" |Maneuver co-processor 17
|-align="center"
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|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Rotation speed
|Rotation speed
| 7,5%
| 7.5%
| +1,5%
| +1.5%
| +0,5%
| +0.5%
| +0,5%
| +0.5%
| +0.5%
|-align="center"
|-align="center"
|Cost
|Cost
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|1567500{{CR}}
|3657500{{CR}}
|3657500{{CR}}
|[[Workshop#Engine|Manufacturing]]
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Latest revision as of 09:04, 28 December 2022

Maneuver co-processor
Maneuver co-processor

Type: Ship modifier.

Group: Engine modifiers.

For ranks: 13-17.

For ship: Spike

Description

In passive mode increases ship maneuverability.
When a special or active module is enabled, maneuverability is additionally increased by 40% for 8 s.
You can place only one modifier.

Characteristics

Parameters Maneuver co-processor 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Rotation speed 7.5% +1.5% +0.5% +0.5% +0.5%
Cost Can be picked up from destroyed enemies in the zone Sanctuary 783800 1567500 3657500 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions