Torch Launcher: Difference between revisions

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'''Torch Launcher'''
__NOTOC__
[[File:Torch launcher gun.png|'Torch' Launcher|100px|left]]
 
'''Type:''' Frigate weapon.
 
'''For ship:''' [[Palom]] {{Guard}}
 
'''For ranks:''' 11-15.
 
'''Munitions:'''
 
{{AVALIABLE MODIFIERS PLASMA GUNS}}
 
==Description==
:Launches a special radioactive charge, dealing damage in '''350''' m. radius.
:Upon hitting the target the charge explodes. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
 
==Characteristics==
:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="50%" align="center"
!rowspan="2" width="20%"|Parameters
!colspan="5" |'Torch' Launcher 15
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|-align="center"
|DPS (EM)
| 275 dmg./s.
| +25 dmg./s.
| +15 dmg./s.
| +10 dmg./s.
|-align="center"
|Damage (EM)
| 275 dmg.
| +25 dmg.
| +15 dmg.
| +10 dmg.
|-align="center"
|Radiation DPS (EM)
| 3575 dmg./s.
| +400 dmg./s.
| +225 dmg./s.
| +150 dmg./s.
|-align="center"
|Rate of fire
|colspan="4"| 60 rounds/min
|-align="center"
|Trigger radius
|colspan="4"| 30 m.
|-align="center"
|Explosion radius
|colspan="4"| 70 m.
|-align="center"
|Critical chance
|colspan="4"| 5%
|-align="center"
|Critical damage bonus
|colspan="4"| 50%
|-align="center"
|Projectile speed
|colspan="4"| 1140 m/s
|-align="center"
|Firing range (max.)
|colspan="4"| 3200 m.
|-align="center"
|Overheating/cooling
|colspan="4"| 6/1.5 s.
|-align="center"
|Cost
| Can be picked up from destroyed enemies in the zone [[Captured Dreadnought (Open Space)|Captured Dreadnought]]
| 675000{{CR}}
| 1350000{{CR}}
| 3150000{{CR}}
|}
 
{{Eqbar}}
 
[[Category:Weapons]]

Latest revision as of 22:00, 28 January 2024

'Torch' Launcher
'Torch' Launcher

Type: Frigate weapon.

For ship: Palom

For ranks: 11-15.

Munitions:

Description

Launches a special radioactive charge, dealing damage in 350 m. radius.
Upon hitting the target the charge explodes. Explosion damage depends on target size.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Torch' Launcher 15
Mk.1 Mk.2 Mk.3 Mk.4
DPS (EM) 275 dmg./s. +25 dmg./s. +15 dmg./s. +10 dmg./s.
Damage (EM) 275 dmg. +25 dmg. +15 dmg. +10 dmg.
Radiation DPS (EM) 3575 dmg./s. +400 dmg./s. +225 dmg./s. +150 dmg./s.
Rate of fire 60 rounds/min
Trigger radius 30 m.
Explosion radius 70 m.
Critical chance 5%
Critical damage bonus 50%
Projectile speed 1140 m/s
Firing range (max.) 3200 m.
Overheating/cooling 6/1.5 s.
Cost Can be picked up from destroyed enemies in the zone Captured Dreadnought 675000 1350000 3150000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions