Repair drone operator: Difference between revisions
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==Description== | ==Description== | ||
:Launches drones accompanying the ship. | :Launches drones accompanying the ship and attacking the enemy. | ||
:Picking up ship debris, the engineer also produces drones. | |||
:Drone damage depends on the level of the main weapon installed on the ship. | :Drone damage depends on the level of the main weapon installed on the ship. | ||
:Upon activation the drone moves to the selected spot and transforms into a repair pack. The repair pack persists for '''105''' s. | :Upon activation the drone moves to the selected spot and transforms into a repair pack. The repair pack persists for '''105''' s. | ||
:Repairs | :Repairs hull for an ally who picks it up and for every other ally in '''2000''' m. range. | ||
==Characteristics== | |||
{| class="wikitable" width="50%" align="center" | |||
!rowspan="2" width="20%"|Parameters | |||
!colspan="2" |Ranks | |||
|-align="center" | |||
!13-14 | |||
!15 | |||
|- | |||
|-align="center" | |||
|Drone: DPS (thermal) | |||
| 300 dmg./s. | |||
| 306 dmg./s. | |||
|- | |||
|-align="center" | |||
|Drone: damage (thermal) | |||
| 226 dmg. | |||
| 230 dmg. | |||
|- | |||
|-align="center" | |||
|Drone: rate of fire | |||
|colspan="2"| 80 rounds/min | |||
|- | |||
|-align="center" | |||
|Drone: weapon range | |||
|colspan="2"| 2000 m. | |||
|- | |||
|-align="center" | |||
|Drone: projectile speed | |||
|colspan="2"| 3200 m/s | |||
|- | |||
|-align="center" | |||
|Drone: durability | |||
| 2793 pts. | |||
| 2815 pts. | |||
|- | |||
|-align="center" | |||
|Drones | |||
|colspan="2"| 4 pcs. | |||
|- | |||
|-align="center" | |||
|Drone production limit without debris picking | |||
|colspan="2"| 2 pcs. | |||
|- | |||
|-align="center" | |||
|Drone activation preparation time | |||
|colspan="2"| 25 s. | |||
|- | |||
|-align="center" | |||
|Hull repairs to ally who picked pack | |||
| 7100 pts. | |||
| 7252 pts. | |||
|- | |||
|-align="center" | |||
|Hull repairs to nearby allies | |||
| 5680 pts. | |||
| 5802 pts. | |||
|- | |||
|-align="center" | |||
|Energy consumption | |||
| 109 en. | |||
| 118 en. | |||
|- | |||
|-align="center" | |||
|Recharge | |||
|colspan="2"| 6 s. | |||
|- | |||
|} | |||
== | ==Cost== | ||
:To learn a special module in the ship tree, you need: | |||
*7 Alien engineer structure | |||
* | *3 Entangled shards | ||
* | *3 Unstable crystal | ||
* | *9'000'000{{CR}} | ||
*'' | *850'000 {{SYN}} | ||
*' | |||
{{Eqbar}} | {{Eqbar}} | ||
[[Category:Special modules]] | [[Category:Special modules]] |
Latest revision as of 21:44, 29 January 2024
Type: Special module
For ship: Waz'Got
Description
- Launches drones accompanying the ship and attacking the enemy.
- Picking up ship debris, the engineer also produces drones.
- Drone damage depends on the level of the main weapon installed on the ship.
- Upon activation the drone moves to the selected spot and transforms into a repair pack. The repair pack persists for 105 s.
- Repairs hull for an ally who picks it up and for every other ally in 2000 m. range.
Characteristics
Parameters | Ranks | |
---|---|---|
13-14 | 15 | |
Drone: DPS (thermal) | 300 dmg./s. | 306 dmg./s. |
Drone: damage (thermal) | 226 dmg. | 230 dmg. |
Drone: rate of fire | 80 rounds/min | |
Drone: weapon range | 2000 m. | |
Drone: projectile speed | 3200 m/s | |
Drone: durability | 2793 pts. | 2815 pts. |
Drones | 4 pcs. | |
Drone production limit without debris picking | 2 pcs. | |
Drone activation preparation time | 25 s. | |
Hull repairs to ally who picked pack | 7100 pts. | 7252 pts. |
Hull repairs to nearby allies | 5680 pts. | 5802 pts. |
Energy consumption | 109 en. | 118 en. |
Recharge | 6 s. |
Cost
- To learn a special module in the ship tree, you need: