Gravitational defence projector: Difference between revisions

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(cleaned up damage reduction math)
 
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'''Group:''' Long Range modules.
'''Group:''' Long Range modules.


'''For ranks:''' 13-17.
'''For ranks:''' 13-17.


'''For ship:''' [[Kraken]] {{Long Range}}
'''For ship:''' [[Kraken]] {{Long Range}}


==Description==
==Description==
:While the module is active, the damage from enemies decreases as the distance to them increases, but the resistance of the ship's hull decreases by '''20''' pts.  
:While the module is active, the damage from enemies decreases as the distance to them increases, but the resistance of the ship's hull decreases by '''20''' pts.
:The multiplier of reduction is considered as 1.25-0.1*R/(0.4*R0), where R is the distance to the target, R0 is the minimal distance from the table below.
:The damage reduction begins at the minimum distance ''D'', and gradually increases by '''25%''' every ''D'' meters. The maximum reduction is '''75%''', which is reached at 4*''D'' (=4000 m).
:The value of the multiplier cannot be greater than '''1''' and less than '''0.25'''.
:For example, if you use {{Mk.4}} module at 5000 m., multiplier will be 1.25-0.1*5000/(0.4*2500)=0.75, which means the frigate will receive 25% less damage.
:After the module is disabled, the hull remains vulnerable for '''2''' s.
:After the module is disabled, the hull remains vulnerable for '''2''' s.


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|{{Mk.4}}
|{{Mk.4}}
|-align="center"
|-align="center"
|Minimal distance
|Minimum distance
|colspan="4"| 2500 m.
|colspan="4"| 1000 m.
|-align="center"
|-align="center"
|Energy consumption per sec.
|Energy consumption per sec.
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|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Long Range|Manufacturing]]
| [[Workshop#Long Range|Manufacturing]]
|1228500{{CR}}
| 1228500{{CR}}
|2457000{{CR}}
| 2457000{{CR}}
|5733000{{CR}}
| 5733000{{CR}}
|-
|-
|}
|}

Latest revision as of 23:06, 15 September 2025

Gravitational defence projector
Gravitational defence projector

Type: Active module.

Group: Long Range modules.

For ranks: 13-17.

For ship: Kraken

Description

While the module is active, the damage from enemies decreases as the distance to them increases, but the resistance of the ship's hull decreases by 20 pts.
The damage reduction begins at the minimum distance D, and gradually increases by 25% every D meters. The maximum reduction is 75%, which is reached at 4*D (=4000 m).
After the module is disabled, the hull remains vulnerable for 2 s.

Characteristics

Parameters Gravitational defence projector 17
Mk.1 Mk.2 Mk.3 Mk.4
Minimum distance 1000 m.
Energy consumption per sec. 165 en./s. -5 en./s. -5 en./s. -5 en./s.
Recharge 50 s. -4 s. -3 s. -3 s.
Cost Manufacturing 1228500 2457000 5733000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions