'Ghost' camo system: Difference between revisions
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(Created page with "__NOTOC__ 'Ghost' camo system|100px|left '''Type:''' Active module. '''Group:''' Recon modules. '''For ranks:''' 2-6. '''For s...") |
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Revision as of 07:42, 25 June 2019
Type: Active module.
Group: Recon modules.
For ranks: 2-6.
For ship type: Dvergr Knight and premium ships of the role
Description
- The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time.
- Shooting and using modules doesn't remove the camouflage.
Characteristics
Parameters | 'Ghost' camo system 6 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time | 5 s. | +0,5 s. | +0,5 s. | +0,5 s. |
Energy consumption | 90 en. | |||
Recharge | 35 s. | -2 s. | -3 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Captured Dreadnought | 13500 | 27000 | 63000 |