'Ghost' camo system
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Type: Active module.
Group: Recon modules.
For ranks: 2-6, 10-17.
For ship type: Dvergr Knight and premium ships of the role ('Ghost' camo system 6), Wasp
('Ghost' camo system 17)
Description
- The ship becomes invisible to radars, can't be locked and is not affected by direct hostile effects for certain time.
- Shooting and using modules doesn't remove the camouflage.
- Activating the module forcibly recharges other invisibility modules (Phase Modulator).
Characteristics
Parameters | 'Ghost' camo system 6 | 'Ghost' camo system 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active time | 5 s. | +0.5 s. | +0.5 s. | +0.5 s. | 5 s. | +0.5 s. | +0.5 s. | +0.5 s. |
Energy consumption | 90 en. | 120 en. | ||||||
Recharge | 35 s. | -2 s. | -3 s. | -2 s. | 38 s. | -2 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Captured Dreadnought | 13500![]() |
27000![]() |
63000![]() |
Manufacturing | 256500![]() |
513000![]() |
1197000![]() |