Dvergr Knight

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Dvergr Knight
Dvergr Knight.png
Accumulates 5% free experience

The maximum level of experience — 7

Survivability* 7414
Hull 4374
Shield 2630
Energy 297
Speed 358

Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum speed increased by 10%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Reloading rate of "Recon modules" reduced by 20%.


Equipment upon purchase
Weapons
Pulse Laser 7 LaserUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
'Ghost' camo system.jpg InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png RepairDronesSmall Icon.png
Ship modifiers
Engine CollisionComp Icon.png
Capacitor 'SHROUD' generator.jpg CapacitorRecharging Icon.png
Hull ArmorPlates Icon.png Em-insulation icon.png
CPU ScoutScanner Icon.png

Special module Recon micro warp.png


Buying price 250000 Currency credits.png
Selling price 62500 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (7) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 4

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Light interceptor of the Imperial Warden Order, a deep modification of the AJF-12 "Dvergr". Squadrons of the Warden Order, equipped with WOJF-13 "Dvergr Knight", carry out continuous patrols of the probable routes of the Emperor's personal fleet.

Available equipment

Weapons
Plasma Gun 5 Pulse Laser 7

Missiles
SpaceMissile AAMu Icon.png SpaceMissile AAMEMP Icon.png SpaceMissile AAMKin Icon.png Piercing missiles Gold.png Module ProximityMine Icon.png

Active Role Modules
Spy Drones.png 'Ghost' camo system.jpg

Active Multipurpose Modules
ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png 'SHROUD' generator.jpg

Shield
Ship has no shield slots

Hull
ArmorPlates Icon.png Em-insulation icon.png ResistHullThermal Icon.png

CPU
TurboScanner Icon.png 'Duelist' protocol.jpg ScoutScanner Icon.png BattleScanner Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 270 65 60 3645 2210 87 4500 2
2 270 65 60 3974 2409 87 4500 2
3 270 65 60 4119 2498 87 4800 2
4 278 65 62 4119 2498 87 4800 2
5 289 65 64 4229 2564 87 5100 2
6 297 65 66 4302 2608 87 5100 2
7 297 65 66 4374 2630 87 5400 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 352 422 177 114 102 78
2 352 422 177 114 102 78
3 354 425 182 114 102 78
4 354 425 182 114 102 78
5 354 425 182 114 102 78
6 356 427 186 114 102 78
7 358 430 191 114 102 78



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers