Trap mine: Difference between revisions
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(Created page with "__NOTOC__ Trap mine|100px|left '''Type:''' Active module. '''Group:''' Tackler modules. '''For ranks:''' 13-17. '''For ship:'...") |
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Latest revision as of 09:31, 3 July 2019

Type: Active module.
Group: Tackler modules.
For ranks: 13-17.
For ship: Singularity
Description
- A trap mine is placed upon activation.
- Enemy ships in its range can't leave the area for 15 s.
Characteristics
| Parameters | Trap mine 17 | |||
|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Durability | 6000 pts. | |||
| Persistence time | 120 s. | |||
| Trigger radius | 400 m. | |||
| Energy consumption | 150 en. | |||
| Recharge | 36 s. | -4 s. | -3 s. | -4 s. |
| Cost | Can be picked up from destroyed enemies in the zone Sanctuary | 742500 |
1485000 |
3465000 |





