Trap mine

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Trap mine

Type: Active module.

Group: Tackler modules.

For ranks: 13-17.

For ship: Singularity Role tackler.png


A trap mine is placed upon activation.
Enemy ships in its range can't leave the area for 15 s.


Parameters Trap mine 17
Mk.1 Mk.2 Mk.3 Mk.4
Durability 6000 pts.
Persistence time 120 s.
Trigger radius 400 m.
Energy consumption 150 en.
Recharge 36 s. -4 s. -3 s. -4 s.
Cost Can be picked up from destroyed enemies in the zone Sanctuary 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png

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