Trap mine

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Trap mine
Trap mine

Type: Active module.

Group: Tackler modules.

For ranks: 13-17.

For ship: Singularity


A trap mine is placed upon activation.
Enemy ships in its range can't leave the area for 15 s.


Parameters Trap mine 17
Mk.1 Mk.2 Mk.3 Mk.4
Durability 6000 pts.
Persistence time 120 s.
Trigger radius 400 m.
Energy consumption 150 en.
Recharge 36 s. -4 s. -3 s. -4 s.
Cost Can be picked up from destroyed enemies in the zone Sanctuary 742500 1485000 3465000

Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions