Gravi-Beamer: Difference between revisions

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__NOTOC__
[[File:Gravi-Beamer 11.jpg|Gravi-Beamer 11|100px]]
[[File:Gravi-Beamer 14.jpg|Gravi-Beamer 14|100px]]
[[File:Laser_Special_Icon.png|Gravi-Beamer 17 / Pirate gravi-beamer 17|100px]]
 
'''Type:''' Thermal weapon.
 
'''For ship type:''' {{Tackler}}
 
'''For ranks:''' 7-11, 10-14, 13-17.
 
'''Munitions:'''
 
{{AVALIABLE MODIFIERS LASERS}}
 
==Description==
:Deals thermal damage.
:Gradually slows the enemy down to the maximum effect of '''35'''%.
 
:'''Pirate gravi-beamer:''' gradually slows the enemy down to the maximum effect of '''50'''%.
 
==Characteristics==
:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="100%" align="center"
!rowspan="2" width="15%"|Parameters
!colspan="5" |Gravi-Beamer 11
!colspan="5" |Gravi-Beamer 14
!colspan="5" |Gravi-Beamer 17
!colspan="1" |Pirate gravi-beamer 17
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.4}}
|-align="center"
|DPS (thermal)
| 500 dmg./s.
| +20 dmg./s.
| +20 dmg./s.
| +16 dmg./s.
| +14 dmg./s.
| 530 dmg./s.
| +20 dmg./s.
| +20 dmg./s.
| +16 dmg./s.
| +14 dmg./s.
| 550 dmg./s.
| +20 dmg./s.
| +20 dmg./s.
| +16 dmg./s.
| +14 dmg./s.
| 606 dmg./s.
|-align="center"
|Damage (thermal)
| 500 dmg.
| +20 dmg.
| +20 dmg.
| +16 dmg.
| +14 dmg.
| 530 dmg.
| +20 dmg.
| +20 dmg.
| +16 dmg.
| +14 dmg.
| 550 dmg.
| +20 dmg.
| +20 dmg.
| +16 dmg.
| +14 dmg.
| 606 dmg.
|-align="center"
|Rate of fire
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="5"| 60 rounds/min
|colspan="1"| 60 rounds/min
|-align="center"
|Critical chance
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="1"| 5%
|-align="center"
|Critical damage bonus
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="1"| 50%
|-align="center"
|Firing range (max.)
|colspan="5"| 2800 m.
|colspan="5"| 2800 m.
|colspan="5"| 2950 m.
|colspan="1"| 2500 m.
|-align="center"
|Overheating/cooling
|colspan="5"| 12/2 s.
|colspan="5"| 12/2 s.
|colspan="5"| 12/2 s.
|colspan="1"| 12/2 s.
|-align="center"
|Cost
| Can be picked up from destroyed enemies in the zone [[Water Harvest]]
| 157500{{CR}}
| 315000{{CR}}
| 735000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Transport Hub]]
| 427500{{CR}}
| 855000{{CR}}
| 1995000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Lava Spines]]
| 1237500{{CR}}
| 2475000{{CR}}
| 5775000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
 
| [[Workshop#Thermal|Manufacturing]]
|-
|}
 
{{Eqbar}}


[[Category:Weapons]]
[[Category:Weapons]]

Latest revision as of 11:58, 29 August 2024

Gravi-Beamer 11 Gravi-Beamer 14 Gravi-Beamer 17 / Pirate gravi-beamer 17

Type: Thermal weapon.

For ship type:

For ranks: 7-11, 10-14, 13-17.

Munitions:

Description

Deals thermal damage.
Gradually slows the enemy down to the maximum effect of 35%.
Pirate gravi-beamer: gradually slows the enemy down to the maximum effect of 50%.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Gravi-Beamer 11 Gravi-Beamer 14 Gravi-Beamer 17 Pirate gravi-beamer 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.4
DPS (thermal) 500 dmg./s. +20 dmg./s. +20 dmg./s. +16 dmg./s. +14 dmg./s. 530 dmg./s. +20 dmg./s. +20 dmg./s. +16 dmg./s. +14 dmg./s. 550 dmg./s. +20 dmg./s. +20 dmg./s. +16 dmg./s. +14 dmg./s. 606 dmg./s.
Damage (thermal) 500 dmg. +20 dmg. +20 dmg. +16 dmg. +14 dmg. 530 dmg. +20 dmg. +20 dmg. +16 dmg. +14 dmg. 550 dmg. +20 dmg. +20 dmg. +16 dmg. +14 dmg. 606 dmg.
Rate of fire 60 rounds/min 60 rounds/min 60 rounds/min 60 rounds/min
Critical chance 5% 5% 5% 5%
Critical damage bonus 50% 50% 50% 50%
Firing range (max.) 2800 m. 2800 m. 2950 m. 2500 m.
Overheating/cooling 12/2 s. 12/2 s. 12/2 s. 12/2 s.
Cost Can be picked up from destroyed enemies in the zone Water Harvest 157500 315000 735000 Manufacturing Can be picked up from destroyed enemies in the zone Transport Hub 427500 855000 1995000 Manufacturing Can be picked up from destroyed enemies in the zone Lava Spines 1237500 2475000 5775000 Manufacturing Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions