Emergency shield recharge: Difference between revisions

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'''For ship type:''' [[Silent Fox]], [[Lion Mk II]] and premium ships of the role {{Tackler}}
'''For ship type:''' [[Silent Fox]], [[Lion Mk II]] and premium ships of the role {{Tackler}}


==Description==
==Description==
:When the shield is empty, recharges it for '''13''' s. Can only activate once a certain time.
:When the shield is empty, recharges it for '''6.4''' s. Can only activate once a certain time.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
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!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |Emergency shield recharge 9
!colspan="4" |Emergency shield recharge 9
!colspan="4" |Emergency shield recharge 17
!colspan="5" |Emergency shield recharge 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Shield regen
|Shield regen
| 225 pts./s.
| 450 pts./s.
| +80 pts./s.
| +70 pts./s.
| +40 pts./s.
| 640 pts./s.
| +40 pts./s.
| +40 pts./s.
| +35 pts./s.
| +10 pts./s.
| +20 pts./s.
| +20 pts./s.
| 320 pts./s.
| +20 pts./s.
| +20 pts./s.
| +5 pts./s.
| +10 pts./s.
|-align="center"
|-align="center"
|Recharge
|Recharge
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| -20 s.
| -20 s.
| -10 s.
| -10 s.
| -5 s.
| -5 s.
| -5 s.
|-align="center"
|-align="center"
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|855000{{CR}}
|855000{{CR}}
|1995000{{CR}}
|1995000{{CR}}
|[[Workshop#Capacitor|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 09:23, 28 December 2022

Emergency shield recharge
Emergency shield recharge

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 5-9, 13-17.

For ship type: Silent Fox, Lion Mk II and premium ships of the role

Description

When the shield is empty, recharges it for 6.4 s. Can only activate once a certain time.
You can place only one modifier.

Characteristics

Parameters Emergency shield recharge 9 Emergency shield recharge 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Shield regen 450 pts./s. +80 pts./s. +70 pts./s. +40 pts./s. 640 pts./s. +40 pts./s. +10 pts./s. +20 pts./s. +20 pts./s.
Recharge 80 s. -20 s. -10 s. -5 s. 80 s. -20 s. -10 s. -5 s. -5 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 35600 71300 166300 Can be picked up from destroyed enemies in the zone Stripped Deposits 427500 855000 1995000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions