Fast swarm: Difference between revisions
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Launches a crystalline swarm, which operates in several modes: | Launches a crystalline swarm, which operates in several modes: | ||
*'''Boost mode''' [[File:Fast swarm.png|50px|link=]] | *'''Boost mode''' [[File:Fast swarm.png|50px|link=]] | ||
:The swarm boosts the destroyer's speed by ''' | :The swarm boosts the destroyer's speed by '''25'''% and increases its shield and hull's damage resistance by '''40''' pts. | ||
*'''Projectile mode''' [[File:Fast swarm-projectile.png|50px|link=]] | *'''Projectile mode''' [[File:Fast swarm-projectile.png|50px|link=]] | ||
:The swarm is launched in the direction of the crosshairs and switches to cloud mode on hit or after the second activation. | :The swarm is launched in the direction of the crosshairs and switches to cloud mode on hit or after the second activation. | ||
Line 21: | Line 21: | ||
:The swarm forms a '''400''' m. cloud. The enemies inside the cloud move '''30'''% slower, can't teleport, use micro-warp and [[side booster]]. Their radar range decreases by '''75'''%. | :The swarm forms a '''400''' m. cloud. The enemies inside the cloud move '''30'''% slower, can't teleport, use micro-warp and [[side booster]]. Their radar range decreases by '''75'''%. | ||
:The allies inside the cloud have their radar signatures reduced by '''75'''%. | :The allies inside the cloud have their radar signatures reduced by '''75'''%. | ||
:The destroyer's turn speed increases by ''' | :The destroyer's turn speed increases by '''25'''%, while shield and hull damage resistance increases by '''20''' pts. | ||
When the swarm is destroyed [[File:Crystalline swarm-destroyed.png|50px|link=]], the ship's damage resistance increases by '''10''' pts. | When the swarm is destroyed [[File:Crystalline swarm-destroyed.png|50px|link=]], the ship's damage resistance increases by '''10''' pts. | ||
==Characteristics== | ==Characteristics== | ||
*'''DPS (kinetic):''' | *'''DPS (kinetic):''' 6500 dmg./s. | ||
*'''Flight speed:''' 500 m | *'''Flight speed:''' 500 m/s | ||
*'''Swarm durability:''' 22000 pts. | *'''Swarm durability:''' 22000 pts. | ||
*'''Swarm repair speed:''' 325 pts./s. | *'''Swarm repair speed:''' 325 pts./s. | ||
*'''Module durability:''' 9100 pts. | |||
*'''Recovery time on destruction:''' 45.5 s. | |||
*'''Damage on destruction:''' 4640 dmg. | |||
*'''Energy consumption:''' 120 en. | *'''Energy consumption:''' 120 en. | ||
*'''Recharge:''' 0 | *'''Recharge:''' 0.5 s. | ||
*'''Projectile: damage (kinetic):''' 3500 dmg. | *'''Projectile: damage (kinetic):''' 3500 dmg. | ||
*'''Projectile: control range:''' 6000 m. | *'''Projectile: control range:''' 6000 m. | ||
*'''Projectile: flight speed:''' 7000 m | *'''Projectile: flight speed:''' 7000 m/s | ||
==Cost== | |||
:To learn a special module in the ship tree, you need: | |||
*3 Crystal neocortex | |||
*3 Crystal archcortex | |||
*600 Xenocrystal | |||
*30'000'000{{CR}} | |||
*3'000'000 {{SYN}} | |||
==Gallery== | |||
[[File:Fast swarm (boost).jpg|600px|Swarm in boost mode]] | |||
[[File:Fast swarm (cloud).jpg|600px|Swarm in cloud mode]] | |||
{{Eqbar}} | {{Eqbar}} | ||
[[Category:Special modules]] | [[Category:Special modules]] |
Latest revision as of 12:36, 3 January 2024
Type: Special module
For ship: Ze'Ta
Description
Launches a crystalline swarm, which operates in several modes:
- Boost mode
- The swarm boosts the destroyer's speed by 25% and increases its shield and hull's damage resistance by 40 pts.
- Projectile mode
- The swarm is launched in the direction of the crosshairs and switches to cloud mode on hit or after the second activation.
- Cloud mode
- The swarm forms a 400 m. cloud. The enemies inside the cloud move 30% slower, can't teleport, use micro-warp and side booster. Their radar range decreases by 75%.
- The allies inside the cloud have their radar signatures reduced by 75%.
- The destroyer's turn speed increases by 25%, while shield and hull damage resistance increases by 20 pts.
When the swarm is destroyed , the ship's damage resistance increases by 10 pts.
Characteristics
- DPS (kinetic): 6500 dmg./s.
- Flight speed: 500 m/s
- Swarm durability: 22000 pts.
- Swarm repair speed: 325 pts./s.
- Module durability: 9100 pts.
- Recovery time on destruction: 45.5 s.
- Damage on destruction: 4640 dmg.
- Energy consumption: 120 en.
- Recharge: 0.5 s.
- Projectile: damage (kinetic): 3500 dmg.
- Projectile: control range: 6000 m.
- Projectile: flight speed: 7000 m/s
Cost
- To learn a special module in the ship tree, you need:
Gallery